Language…
13 users online: DanMario24YT, DasFueller, FerpyMcFrosting, Hayashi Neru, iKPbot, JeepySol, marvisjj, Saela, Sammmoo, sholmes,  Telinc1, Tsquare07, zAce08xZ - Guests: 192 - Bots: 235
Users: 65,487 (2,181 active)
Latest user: Albix2k8

Invisible Mario

UberASM Repository → Invisible Mario

Submission Details

Screenshots

View all

Comments (5)

MinecraftGamerLR Link
Wait, is that Mario or Yoshi? I can't tell. Did WYE corrupt the game with a custom name?
Okay, jokes aside, this looks like a sick challenge. Especially if you're gonna make a truly impossible kaizo/pit hack.
codfish1002 Link
This effect can also be recreated with the mario exgfx patch by roy but this is also an optional choice as the one by roy isn't sa-1 and could cause problems for others who are using any patches that changes how mario uses his graphics so yeah this is cool
 Kevin Link
Tested with: LM 3.11, UberASMTool 1.4, SA-1 1.32, Snes9x 1.60. Very simple but it does its job, so accepted.
Eduard Author Link
Originally posted by Qwerty13x
Is Compatible with the 32x32 Player Patch?


I testet it myself and I had no issues.
nlxt Link
Is Compatible with the 32x32 Player Patch?