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Tip: Use this patch to fix the bug where editing the upper right 8x8 tile of the sideways walking Koopa Troopa in GFX01 makes the coin sparkles look glitchy.Not logged in.
Details for Invisible Mario
UberASM Repository - Invisible Mario Show random
File Name: Invisible Mario
Added:
Authors: Eduard
Type: Level
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This uberasm hide the player's graphic.

Credit is optional.
Tags: invisible, lorom, player, sa-1
Rating: No rating
Download: Download - 266 bytes
60 downloads
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codfish1002
This effect can also be recreated with the mario exgfx patch by roy but this is also an optional choice as the one by roy isn't sa-1 and could cause problems for others who are using any patches that changes how mario uses his graphics so yeah this is cool
Posted by: codfish1002 - | Link
KevinM
Tested with: LM 3.11, UberASMTool 1.4, SA-1 1.32, Snes9x 1.60. Very simple but it does its job, so accepted.
Posted by:  KevinM - | Link
Eduard
Originally posted by Qwerty13x
Is Compatible with the 32x32 Player Patch?


I testet it myself and I had no issues.
Posted by: Eduard - | Link
Qwerty13x
Is Compatible with the 32x32 Player Patch?
Posted by: Qwerty13x - | Link

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