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Song Title

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    Details for Contra 4 - Jungle
    SMW Music - Contra 4 - Jungle Show random
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    File Name: Contra 4 - Jungle
    Added:
    Authors: Ultima
    Insert Size: 0x2203 bytes
    Type: Song
    Sample Usage: Many
    Source: Port
    Duration: 1:29
    Featured: No
    Description: The first stage theme from Contra 4, A.K.A "that one Contra game in which virt did the soundtrack for some reason". Good for tense and fast-paced athletic levels, or just tense levels in general I guess. lol

    Warning: Not compatible with P-Switches.
    Tags: athletic, boss, castle, chase, final, fire, industrial, tense
    Rating: 5.0 (Votes: 4)
    Preview: Play SPC
    Download: Download - 84.88 KiB
    157 downloads
    MarioFan1985
    Underrated soundtrack. great job!
    Posted by: MarioFan1985 - | Link
    wolfman
    Originally posted by Ultima
    Originally posted by wolfman
    Really good but I get an error when I try to add it:

    Echo buffer exceeded total space in ARAM by 0x0200 bytes.

    Anyone know how to fix this?

    Thanks.


    Hmm, I guess I shouldn't be surprised due to how the size of this port ended up being, but...

    I wonder if the samples I removed (specifically so it could pass through AMK and insert into the ROM with basically none of the really important samples being removed) weren't actually enough to solve that problem, but either way, if it's only like this for you, then you could be able to insert it by removing either "../optimized/13 SMW Thunder.brr" (thunder FX sample) or "../optimized/10 SMW @12.brr" (Yoshi bongo sample), tho it heavily depends on how you'll use this port, so be careful lol


    Thanks. I deleted the "../optimized/13 SMW Thunder.brr" line and it works perfect.

    This is one of my favorite songs on this site. Nice work.
    Posted by: wolfman - | Link
    Ultima
    Originally posted by wolfman
    Really good but I get an error when I try to add it:

    Echo buffer exceeded total space in ARAM by 0x0200 bytes.

    Anyone know how to fix this?

    Thanks.


    Hmm, I guess I shouldn't be surprised due to how the size of this port ended up being, but...

    I wonder if the samples I removed (specifically so it could pass through AMK and insert into the ROM with basically none of the really important samples being removed) weren't actually enough to solve that problem, but either way, if it's only like this for you, then you could be able to insert it by removing either "../optimized/13 SMW Thunder.brr" (thunder FX sample) or "../optimized/10 SMW @12.brr" (Yoshi bongo sample), tho it heavily depends on how you'll use this port, so be careful lol
    Posted by: Ultima - | Link
    wolfman
    Really good but I get an error when I try to add it:

    Echo buffer exceeded total space in ARAM by 0x0200 bytes.

    Anyone know how to fix this?

    Thanks.
    Posted by: wolfman - | Link
    Ultima
    Originally posted by Infinity
    Perfect. Also matches factory levels if you could mark


    done lol
    Posted by: Ultima - | Link
    Infinity
    Perfect. Also matches factory levels if you could mark
    Posted by: Infinity - | Link
    Ultima
    Originally posted by Samantha
    Goddamn that insert size though.


    Yeah, this one was really hard to optimize lol; even after I used the main PetiteMM build and not the one I normally use, it didn't make things easier at all, then add the samples along with it and yeah, I'm not too surprised on how the insert size ended up getting lol
    Posted by: Ultima - | Link
    Samantha
    Oh wow, this is was really nicely done! I was excited to hear this after you showed me the original and as usual you don't disappoint.

    Goddamn that insert size though.
    Posted by:  Samantha - | Link
    EDIT3333
    Very good
    Posted by: EDIT3333 - | Link

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