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Tip: Don't place dragon coins near a goal post because they keep glowing when a level fades out.
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Details for Placeable Kicked Shell
SMW Patches - Placeable Kicked Shell Link - Show random
File Name: Placeable Kicked Shell
Added:
Authors: Kevin
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch will allow you to spawn a kicked shell by placing one of the 4 Koopa sprites (sprite number 4 through 7) with extra bit set to 1 (the color depends on the Koopa used). Instead, placing a Parakoopa (sprite 8 or 9) with extra bit set to 1 will spawn a kicked "special green shell" (sprite DF).

Note that you have to run a sprite tool (e.g. pixi) on your rom at least once in order for the extra bit to be properly handled.
Tags: lorom, sa-1, sprite
Download: Download - 1.89 KiB
142 downloads
Screenshots
Image
grisu
Works as intended. I really like the idea of a patch that uses extra bits for minor stuff like this instead of a custom sprite
Posted by: grisu - | Link
Koop the Koopa
KevinM Nice patch!

Very good
Posted by: Koop the Koopa - | Link
Major Flare
Tested with: Lunar Magic 3.11, Asar 1.71, SA-1 1.32 and ZMZ 1.08.

Accepted.
Posted by:  Major Flare - | Link
Kevin
Originally posted by AnasMario130
Say, what if you use this patch and the placeable disco shell patch at the same time? https://www.smwcentral.net/?p=section&a=details&id=21597

You can use both together, they don't conflict with each other. Although if you're also using the Sprite properties depending on the extra bit patch, you'll have to turn off the behavior for sprite 9 (since the kicked shell patch will override the other one).
Posted by: Kevin - | Link
Anas
Say, what if you use this patch and the placeable disco shell patch at the same time? https://www.smwcentral.net/?p=section&a=details&id=21597
Posted by: Anas - | Link

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