This patch will give Mario extra acceleration when pressing the X or Y buttons while on the P Balloon.
Additionally, you can also configure it to:
- make the player not lose the P balloon if he gets hurt
- fix the bug when pressing left and right at the same time
I've always wondered if it's possible to change the hurt animation to the P-Balloon Mario frames (you know, a blinking between big and small Mario in the P-Balloon state, instead of the usual blinking in his "normal" state). Not a big deal anyway, it's just that sometimes the "transition" seems weird.
Remoderation notes: made so you can't go through walls when setting a high speed (which would also happen with the default speed values) and added defines for speed and acceleration for convenience.
Tested with: LM 3.11, asar 1.71, SA-1 1.32, Snes9x 1.60.