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Details for Toad Kaizo World
Super Mario World Hacks - Toad Kaizo World
File Name: Toad Kaizo World
Added:
Authors: Bruno Peixoto
Demo: No
Featured: No
Length: 22 exit(s)
Type: Kaizo: Light
Description: *** UPDATED ***

Bugs fixed. Hack 100% completed.

Toad Kaizo World.

My first hack.
PT (BR)

22 Outputs

- 3 secret exits
- 1 water level
- Without kaizo blocks.
- Any% and 100% category for speedrunners.

Hope you like it.


***ATUALIZADA***

Bugs corrigidos. Hack 100% finalizada.

Toad Kaizo World.

Minha primeira hack.
PT(BR)

22 Saídas

- 3 saídas secretas
- 1 nível de água
- Sem kaizo blocks.
- Categoria Any% e 100% para speedrunners.

Espero que gostem.
Tags:
Rating: 4.0 (Votes: 1)
Download: Download - 112.90 KiB
280 downloads
Screenshots
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MaximumA1
mario é brasileiro#smrpg{y}
Posted by: MaximumA1 - | Link
lazy_star
Easy beginner friendly hack. Was funny.
Posted by: lazy_star - | Link
Dode
Pretty fun hack. Screenshots should probably be more descriptive seeing as there's 7 of them and only 1 shows gameplay. In the future, wait for your submissions to receive feedback from a moderator before submitting an update; there may be more things that need addressed in the log.
Posted by:  Dode - | Link
Bruno Peixoto
Originally posted by MrBread
Fun hack there mate, I enjoyed it.
Some feedback here:
-Try to avoid "fillers", like some random shelljump, or jumping from enemy to enemy like 5 times. It's not a big deal tho.


-Try to put a launcher here, seems weird having the generator withouth its sprite. Same happens in one of the ghost houses.


-When you start this level, you can't see Toad coming down this pipe. I don't why, maybe priority?

-Try to patch L-R (screen scroll) if it is not used. You usually can respawn enemies/shells and make some sections easier.

Truste me, I know about this kazoo stuff #smrpg{sick}


Thanks for playing and thanks for the suggestion. #smrpg{y}
Posted by: Bruno Peixoto - | Link
MrBread
Fun hack there mate, I enjoyed it.
Some feedback here:
-Try to avoid "fillers", like some random shelljump, or jumping from enemy to enemy like 5 times. It's not a big deal tho.


-Try to put a launcher here, seems weird having the generator withouth its sprite. Same happens in one of the ghost houses.


-When you start this level, you can't see Toad coming down this pipe. I don't why, maybe priority?

-Try to patch L-R (screen scroll) if it is not used. You usually can respawn enemies/shells and make some sections easier.

Truste me, I know about this kazoo stuff #smrpg{sick}
Posted by: MrBread - | Link

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