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Toad Kaizo World

Super Mario World Hacks → Toad Kaizo World

Submission Details

Name: Toad Kaizo World
Author: Bruno Peixoto
Added:
Demo: No
Hall of Fame: No
Length: 22 exit(s)
Type: Kaizo: Intermediate
Description: *** UPDATED ***

Bugs fixed. Hack 100% completed.

Toad Kaizo World.

My first hack.
PT (BR)

22 Outputs

- 3 secret exits
- 1 water level
- Without kaizo blocks.
- Any% and 100% category for speedrunners.

Hope you like it.


***ATUALIZADA***

Bugs corrigidos. Hack 100% finalizada.

Toad Kaizo World.

Minha primeira hack.
PT(BR)

22 Saídas

- 3 saídas secretas
- 1 nível de água
- Sem kaizo blocks.
- Categoria Any% e 100% para speedrunners.

Espero que gostem.
Tags:
Comments: 17 (jump to comments)
Rating:
4.0 (4 ratings)
No rating
Download 112.90 KiB | 2,385 downloads

Screenshots

Comments (17)

Bruno_Peixoto Link
Originally posted by mariofan2020
this is a awesome hack! i hope more people play it!


Muito obrigado! Toad 2 tá pronta. Espero que goste.
Bruno_Peixoto Link
Originally posted by CuRLy24881
I really enjoyed this hack. Thank you for making.


Muito obrigado pelo comentario. Toad 2 tá pronta. Espero que goste.
Bruno_Peixoto Link
Originally posted by PZX 2.0
Muito bom a hack faça mais se quiser!!!


Obrigado! Toad 2 tá pronta. Espero que goste.
Bruno_Peixoto Link
Originally posted by GruntMastaFlash
I enjoyed this hack most of the time and it was fun having my wife translate the Portuguese text for me. The difficulty felt fair with no unreasonable difficulty spikes. However, it felt like the levels were nothing more than a collection of tricks straight out of Learn 2 Kaizo. There were far too many block jumps, one tile gaps, and needlessly repeating tricks that made levels feel annoying instead of fun. Prioritize overarching design ideas that are fun and engaging instead of simple tricks and I think your future hacks will be pretty good.



Thanks for playing! His rounds were very important for the improvement. Toad 2 is ready. I hope you enjoy.
Bruno_Peixoto Link

Thanks for playing! His rounds were very important for the improvement. Toad 2 is ready. I hope you enjoy.
GruntMastaFlash Link
I enjoyed this hack most of the time and it was fun having my wife translate the Portuguese text for me. The difficulty felt fair with no unreasonable difficulty spikes. However, it felt like the levels were nothing more than a collection of tricks straight out of Learn 2 Kaizo. There were far too many block jumps, one tile gaps, and needlessly repeating tricks that made levels feel annoying instead of fun. Prioritize overarching design ideas that are fun and engaging instead of simple tricks and I think your future hacks will be pretty good.
PZX 2.0 Link
Muito bom a hack faça mais se quiser!!!
CuRLy24881 Link
I really enjoyed this hack. Thank you for making.
mariofan2020 Link
this is a awesome hack! i hope more people play it!
Bruno Peixoto Author Link
Originally posted by Dode
Pretty fun hack. Screenshots should probably be more descriptive seeing as there's 7 of them and only 1 shows gameplay. In the future, wait for your submissions to receive feedback from a moderator before submitting an update; there may be more things that need addressed in the log.

Thanks Dode.
Bruno Peixoto Author Link
Originally posted by lazy_star
Easy beginner friendly hack. Was funny.

Thanks for playing.
Bruno Peixoto Author Link
Originally posted by MaximumA1
mario é brasileiro#smrpg{y}

#smrpg{y}#smrpg{gasp}
MaximumA1 Link
mario é brasileiro#smrpg{y}
lazy_star Link
Easy beginner friendly hack. Was funny.
Dode Link
Pretty fun hack. Screenshots should probably be more descriptive seeing as there's 7 of them and only 1 shows gameplay. In the future, wait for your submissions to receive feedback from a moderator before submitting an update; there may be more things that need addressed in the log.
Bruno Peixoto Author Link
Originally posted by MrBread
Fun hack there mate, I enjoyed it.
Some feedback here:
-Try to avoid "fillers", like some random shelljump, or jumping from enemy to enemy like 5 times. It's not a big deal tho.


-Try to put a launcher here, seems weird having the generator withouth its sprite. Same happens in one of the ghost houses.


-When you start this level, you can't see Toad coming down this pipe. I don't why, maybe priority?

-Try to patch L-R (screen scroll) if it is not used. You usually can respawn enemies/shells and make some sections easier.

Truste me, I know about this kazoo stuff #smrpg{sick}


Thanks for playing and thanks for the suggestion. #smrpg{y}
MrBread Link
Fun hack there mate, I enjoyed it.
Some feedback here:
-Try to avoid "fillers", like some random shelljump, or jumping from enemy to enemy like 5 times. It's not a big deal tho.


-Try to put a launcher here, seems weird having the generator withouth its sprite. Same happens in one of the ghost houses.


-When you start this level, you can't see Toad coming down this pipe. I don't why, maybe priority?

-Try to patch L-R (screen scroll) if it is not used. You usually can respawn enemies/shells and make some sections easier.

Truste me, I know about this kazoo stuff #smrpg{sick}