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Details for Free Vertical Scroll + No Horizontal Scroll
UberASM Repository - Free Vertical Scroll + No Horizontal Scroll Link - Show random
File Name: Free Vertical Scroll + No Horizontal Scroll
Authors: KevinM
Type: Level
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This simple code includes two features that can turn out useful, especially for vertical levels: free vertical scrolling (which makes the camera always follow Mario, rather than waiting for him to land on something) and no horizontal scrolling (if you want to have a one screen wide vertical level).
Both settings can be turned on or off independently in the asm file. Make sure to enable "Vertical Scroll at Will" in Lunar Magic if using the free vertical scroll setting.
Tags: camera, lorom, sa-1, scroll
Rating: 5.0 (Votes: 1)
Download: Download - 837 bytes
Seems to make sprites spawn as early as 20 tiles above (tested via the sound of a koopa kicking a shell), but I can work around that. It completely eliminates blindness when ascending quickly.
Posted by: Ziazan - | Link
Originally posted by hendog30_
Would this be useful with the level wrapping patch, or should I use them separately?

They should work together just fine.
Posted by:  KevinM - | Link
Would this be useful with the level wrapping patch, or should I use them separately?
Posted by: hendog30_ - | Link
Tested with:

• Lunar Magic 3.11
• SA-1 Pack v1.32
• UberASM Tool 1.4
• Snes9x v1.60

A very simple code but it does the job with no issues, so, accepted.
Posted by:  JamesD28 - | Link
This is super useful and I'm surprised nobody ever bothered submitting these.
Posted by: Darkbloom - | Link
cool. I like it.
Posted by: MarioriaM - | Link

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