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Tip: If it's possible to carry a tileset-specific sprite (such as a Buzzy Beetle or Bob-omb) through a pipe, make sure it has the correct graphics and sprite palette on the other side!
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Details for Customizable Sprite Killer
SMW Blocks - Customizable Sprite Killer Link - Show random
File Name: Customizable Sprite Killer
Authors: Nowieso
Act As: 25
Includes GFX: Yes
Description: A block that kills sprites touching it.

This version does not have the issue that kicked sprites touching it can turn the block into a "brown used block" and generate Yoshi-Wings, Keys or other sprites.

It comes with some customization options, so make sure to check out the ASM file!
Tags: kill, lorom, sa-1, sprite, sprite killer
Rating: 5.0 (Votes: 2)
Download: Download - 868 bytes
any reason a red vertical koopa goes right through this block? it worked for some sprites
Posted by: Flavvless - | Link
a must have! works perfectly! thanks Nowieso!
Posted by: jquery861 - | Link
For some reason the stun timer is not set, so there is no puff of smoke (or there's a very long one if you kill a stunned sprite, like a Goomba). Add this after "STA !14C8,x" to add the puff of smoke:

LDA #$1F
STA $1540,x
Posted by: TheBourgyman - | Link
yes yes yes . thanks nowieso for bringing to us the holy grail. been searching for something like that for month
Posted by: BOB66 - | Link
Tested with:
-Lunar Magic 3.11
-SA-1 1.31
-GPS 1.4.1
-ZMZ 1.08

This block is optimal if you don't care about specifics but if you wish to add exceptions for which sprites can be killed, you should check Sprite Kill Muncher.
Posted by:  RussianMan - | Link
white nets >>>>>> black outlined transparent skull block
Posted by: dogemaster - | Link

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