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Details for Level Depending On Ram Address
SMW Patches - Level Depending On Ram Address Show random
File Name: Level Depending On Ram Address
Version History: View
Authors: Deflaktor
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: The level number of an overworld tile changes after a particular RAM address has been set. This can be done for any number of levels, and each can change depending on a different address. Check out the readme and the asm files for more info.
Tags: lorom, overworld, sa-1
Download: Download - 5.06 KiB
Tested with:

• Lunar Magic 3.11
• SA-1 Pack v1.32
• Asar v1.71
• Snes9x v1.60

Works as intended with no issues found, so, accepted. During moderation I added a screenshot.

Like the Level Depending On Event patch, it's worth noting that since this hijacks the level loading routine, the level name on the overworld does not change.
Posted by:  JamesD28 - | Link
Also good for “select your difficulty” which levels are different (rather than same levels, stronger enemies).
Posted by: HammerBrother - | Link
Remoderation notes: converted to asar and SA-1 and fixed a bug that happened when changing to a level that has a "No Yoshi" intro.
Tested with: LM 3.11, asar 1.71, SA-1 1.32, Snes9x 1.60.
Posted by:  KevinM - | Link

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