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Level Depending On Ram Address

SMW Patches → Level Depending On Ram Address

Submission Details

Name: Level Depending On Ram Address
Author: Deflaktor
Added:
Version History: View
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: The level number of an overworld tile changes after a particular RAM address has been set. This can be done for any number of levels, and each can change depending on a different address. Check out the readme and the asm files for more info.
Tags: lorom overworld sa-1
Comments: 4 (jump to comments)
Download 5.06 KiB | 229 downloads

Screenshots

Comments (4)

mariofan_171 Link
This Patch might be great for Hacks with multiple Difficulty or some Horror Hacks that changes the environment when a certain condition is set. Kind of like Eversion
 JamesD28 Link
Tested with:

• Lunar Magic 3.11
• SA-1 Pack v1.32
• Asar v1.71
• Snes9x v1.60

Works as intended with no issues found, so, accepted. During moderation I added a screenshot.

Like the Level Depending On Event patch, it's worth noting that since this hijacks the level loading routine, the level name on the overworld does not change.
HammerBrother Link
Also good for “select your difficulty” which levels are different (rather than same levels, stronger enemies).
 Kevin Link
Remoderation notes: converted to asar and SA-1 and fixed a bug that happened when changing to a level that has a "No Yoshi" intro.
Tested with: LM 3.11, asar 1.71, SA-1 1.32, Snes9x 1.60.