7 users online: Apple Boy, h.carrell, Heitor Porfirio, lo fang 123, Tamarama02, the_name_is_already_taken, Zavok - Guests: 73 - Bots: 216
Users: 65,640 (2,213 active)
Latest user: MaeBunZ

Super Bounce Blocks

SMW Blocks → Super Bounce Blocks

Submission Details

Name: Super Bounce Blocks
Author: dogemaster
Act As: 25
Includes GFX: Yes
Description: These are configurable bounce blocks that will bounce Mario and sprites UP! Unlike some other bounce blocks these will actually bounce sprites up when entering from the side.
Amazing features include:
Preserves X speed!
On/Off Shenanigans!
Settings to not interact with sprites / Mario.
GFX/ExGFX files included!
Tags: bounce lorom on-off sa-1
Comments: 9 (jump to comments)
5.0 (3 ratings)
No rating
Download 3.65 KiB | 960 downloads


Comments (9)

Bumpty Link
These blocks are great but, is there a way to make them make the "boing" sound effect when Mario lands on them? 8>
Romano338 Link
Go through the blocks, no matter the ON/OFF
 Anorakun Link
Great blocks. I love them. They bounce sprites, they're wonderful.#smrpg{:3}
MilkyMooer Link
Impressive, nice work
MoghedienNinek Link
Nice! great work Doge
 MarkAlarm Link
Moderated with:
Lunar Magic 3.11
GPS 1.4.1
SA-1 Pack 1.32 (also tested without)
Snes9x 1.60

Added SA-1 compatibility and fixed a potential bug with the sprite high byte not being added properly. Works as intended with bouncing sprites and Mario, so it's accepted.
dogemaster Author Link
what's wrong with the sprite interaction?
CapitanFrio09 Link
Good job with the blocks. But you need to fix the sprite interaction with the ON/OFF bounce blocks. In spite of that, as I told you, good job
codfish1002 Link
This seems interesting though it would be nice if you added a bounce sprite to it when mario interacts with it but good enough #smrpg{y}