17 users online:  Anorakun, AppleBoy54321, BashfulJg, Bonobi,  Burning Loaf,  DeppySlide, derv82, GrenCarret, Hat Kid, ITEnglishDegree, MrDeePay, NikSik1, Power_Boii, schema_tuna, SiameseTwins, Steven,  System - Guests: 100 - Bots: 118
Users: 56,349 (2,194 active)
Latest user: Breoc

ON/OFF Switches (Single Hit and State Changing)

SMW Blocks → ON/OFF Switches (Single Hit and State Changing)

Submission Details

Name: ON/OFF Switches (Single Hit and State Changing)
Author: dogemaster
Act As: 130
Includes GFX: Yes
Description: These ON/OFF switches become solid once hit and switches again when the other state switch is hit! Features include interactions with:
>Mario fireballs!
>also gets rid of double hits entirely!!
Check the asm files for disabling interactions with thwomp and fireballs!!!
Tags: lorom on-off sa1
Comments: 3 (jump to comments)
5.0 (1 rating)
No rating
Download 3.50 KiB | 455 downloads


Comments (3)

xPaulx Link
awesome blocks ! thanksdogemaster
 MarioFanGamer Link
Moderated with:
  • Lunar Magic v3.11
  • SA-1 Pack v1.32
  • GPS v1.4.1
  • BSNES v115
Repalaced on-off-switch to on-off an added lorom.

If you notice that the switch doesn't play a sound effect sometimes, it's a side effect of the lack of a sound queue so the sound which plays when you or a sprite hits a block over the switch sound.
No issues otherwise.
qantuum Link
wow, I kinda love it. good maze potential