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Tip: Avoid "item babysitting". Do not force the player to drag P-Switches or springboards all around the level. This is not fun, nor does it make for interesting "puzzles".Not logged in.
Details for ON/OFF Switches (Single Hit and State Changing)
SMW Blocks - ON/OFF Switches (Single Hit and State Changing) Show random
File Name: ON/OFF Switches (Single Hit and State Changing)
Added:
Authors: dogemaster
Act As: 130
Includes GFX: Yes
Description: These ON/OFF switches become solid once hit and switches again when the other state switch is hit! Features include interactions with:
>Mario fireballs!
>Thwomps!
>Cape!
>also gets rid of double hits entirely!!
Check the asm files for disabling interactions with thwomp and fireballs!!!
Tags: lorom, on-off, sa1
Rating: No rating
Download: Download - 3.50 KiB
99 downloads
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MarioFanGamer
Moderated with:
  • Lunar Magic v3.11
  • SA-1 Pack v1.32
  • GPS v1.4.1
  • BSNES v115
Repalaced on-off-switch to on-off an added lorom.

If you notice that the switch doesn't play a sound effect sometimes, it's a side effect of the lack of a sound queue so the sound which plays when you or a sprite hits a block over the switch sound.
No issues otherwise.
Posted by:  MarioFanGamer - | Link
qantuum
wow, I kinda love it. good maze potential
Posted by: qantuum - | Link

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