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Details for Super Wario World 2: The Four Castles
Super Mario World Hacks - Super Wario World 2: The Four Castles Show random
File Name: Super Wario World 2: The Four Castles
Added:
Authors: Magmatic
Demo: No
Featured: No
Length: 22 exit(s)
Type: Kaizo: Light
Description: Super Wario World 2 is done!

Recommended only if you have a decent amount of kaizo experience as the levels get pretty tough!


-INCLUDES


Many levels, long and short

An open world so you almost always have options

Chocolate sprinkles

A fair bit of shelljumping

No kaizo blocks because i hate them

A relatively easy puzzle

A very weird and slightly morbid story that picks up where the last game left off


Enjoy!
Tags: asm, less exgfx, music, wario
Rating: 4.8 (Votes: 5)
Download: Download - 1.08 MiB
2,577 downloads
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kurb kid
I love most of this hack so far.
I think Ninja parkour 2 was one of the coolest levels I played.
I also liked every setup you made with the white and green lines (the 1F0 and the bouncing ones). Really creative setups with nice flow and usually I was able to sight read what to do. Very good!

I did savestate my way through the Honey Pond though. I did not dislike the setups in the honey, but I really hate the button bashing required to leave it.

After the four worlds and two more levels the next stuff became too hard for me. I used two extra checkpoints (savestates) to beat Acid Bath. I think some parts really need less death blocks and either more nerfs or a checkpoint. Now on Avalonia I dont feel like memorizing the precise jumping required for all the falling platforms. So this is where I quit for now.

So I love most of what I've seen. The hack is definitely an improvement over wario world 1 (which I already liked). I think I will replay some of the levels that I liked and maybe I will come back to these hard levels if I feel like I've gotten better at the game.

Thanks for the hack!
Posted by: kurb kid - | Link
Magmatic
Originally posted by Neuromancer


My mistake, I didn't realize that was the way it worked. I was able to beat the level. Thanks!
no problem!
Posted by: Magmatic - | Link
Neuromancer
Originally posted by Magmatic
Originally posted by Neuromancer
I was really enjoying this hack until I got stuck in Shiverburn. The timer only resets to 2 instead of 3 which prevents me from finishing the level. Sometimes it only resets to 1. I'm using Snes9x v1.6. Really fun hack otherwise.
each time you collect a coin, the timer goes up by one. Try to find the quickest way to clear each obstacle and make sure to collect every coin. The level is possible, its even been tested with snes9x.

Also, i appreciate the kind words!


My mistake, I didn't realize that was the way it worked. I was able to beat the level. Thanks!
Posted by: Neuromancer - | Link
Magmatic
Originally posted by Neuromancer
I was really enjoying this hack until I got stuck in Shiverburn. The timer only resets to 2 instead of 3 which prevents me from finishing the level. Sometimes it only resets to 1. I'm using Snes9x v1.6. Really fun hack otherwise.
each time you collect a coin, the timer goes up by one. Try to find the quickest way to clear each obstacle and make sure to collect every coin. The level is possible, its even been tested with snes9x.

Also, i appreciate the kind words!
Posted by: Magmatic - | Link
Neuromancer
I was really enjoying this hack until I got stuck in Shiverburn. The timer only resets to 2 instead of 3 which prevents me from finishing the level. Sometimes it only resets to 1. I'm using Snes9x v1.6. Really fun hack otherwise.
Posted by: Neuromancer - | Link
MurdockOveur
I really had a great time with this hack (and the predecessor as well). Really great level design with some fun new gimmicks and good takes on some of the classics. Only level I wasn't a big fan of was Honey Pond. Thanks for making this, looking forward to your next one!
Posted by: MurdockOveur - | Link
Tiroler
This hack is excellent. Top to bottom, very well done. I did not like the yellow goo level but overall, this is a very fun hack with interesting mechanics, thoughtful design and it is very fun to play. Enjoyed it thoroughly.
Posted by: Tiroler - | Link
Magmatic
Just a heads up to anyone who might download this. I will be releasing an update here soon that fixes some particularly hard jumps and some slight cheese, so maybe wait for that?
Posted by: Magmatic - | Link
Fergamerxd
Difícil en Android
Posted by: Fergamerxd - | Link
superlitmario
Amazing! I'm going to feature this on my tiktok page. Please give me a follow - @superlitmario
Posted by: superlitmario - | Link
Koop the Koopa
#wario{^_^}
Posted by: Koop the Koopa - | Link
UltraBolt
nice#smw{:peace:}
Posted by: UltraBolt - | Link
Darknubs
loved the first one, cant wait to try this out #wario{<3}
Posted by: Darknubs - | Link
Shiva619
OMG!!!i am so so excited to play this out.#wario{>:|}
Posted by: Shiva619 - | Link
B2De
Originally posted by anthonypasha
Awesome game! Loved it! Only one problem..I'm stuck lol
Where or what is the Whispering Oak? I can't find a clue or pattern to the maze in the Yoshi House pipe area. Is that what I'm supposed to be looking for?


Starting from Yoshis house on the world map, go to the southwest pipe, to the right of "rock the jungle". That's the first stop. #smw{;)}
Posted by: B2De - | Link
anthonypasha
Awesome game! Loved it! Only one problem..I'm stuck lol
Where or what is the Whispering Oak? I can't find a clue or pattern to the maze in the Yoshi House pipe area. Is that what I'm supposed to be looking for?
Posted by: anthonypasha - | Link
Magmatic
yeah, i added the bombs because i wanted to use them on 1f0 to see how they would work and it turned out pretty fun imo. GG
Posted by: Magmatic - | Link
B2De
Originally posted by Magmatic
Originally posted by B2De
I had a blast playing this. Definitely a step up from SWW1 in more ways than one. #smw{:TUP:}GG! I like what the puzzle spells out. #smw{:trollface:}
wow you already beat it? Im glad you enjoyed it, its definitely overall more ambitious than SWW1 which i think is a good thing. Thanks for playing!
Yeah, I needed something to get myself through the day, and you my friend, have delivered lol. The only things I can recall that really tripped me up, were some of the chocolate sprinkled levels (balloon boi, it's always gonna be weird spin jumping off bob-ombs in smw, and the hop piece off a 1f0 *great indicators though) and then a couple chucks not spawning footballs when they should. But those mini pipes are always a blast. Thank you for making this. #smw{:peace:}
Posted by: B2De - | Link
Magmatic
Originally posted by B2De
I had a blast playing this. Definitely a step up from SWW1 in more ways than one. #smw{:TUP:}GG! I like what the puzzle spells out. #smw{:trollface:}
wow you already beat it? Im glad you enjoyed it, its definitely overall more ambitious than SWW1 which i think is a good thing. Thanks for playing!
Posted by: Magmatic - | Link
B2De
I had a blast playing this. Definitely a step up from SWW1 in more ways than one. #smw{:TUP:}GG! I like what the puzzle spells out. #smw{:trollface:}
Posted by: B2De - | Link

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