Banner
Summer C3 2020 begins in:
1 DAY, 8 HOURS, 46 MINUTES AND 15 SECONDS
Views: 835,981,955
Time:
9 users online: anoMaly666, Cris2k, Firox,  Infinity,  JamesD28, JP32,  Maarfy, PokerFace, Shido - Guests: 41 - Bots: 52 Users: 45,595 (3,255 active)
Latest: Shido
Tip: Avoid making large, flat, boring stretches of land. Vary up the architecture and spritework in your levels.Not logged in.
Details for Super Mario Radish Kingdom Adventure
Waiting Super Mario World Hacks - Super Mario Radish Kingdom Adventure Show random
File Name: Super Mario Radish Kingdom Adventure
Submitted: by autisticsceptile1993
Claimed: by  patcdr
Authors: autisticsceptile1993
Demo: No
Featured: No
Length: 88 exit(s)
Type: Standard: Normal
Description: Well it's finally here. My first ever Super Mario hack. And in this hack consisting of over 88 exits, Mario travels around the distant Radish Kingdom, which is a melting pot of diverse environments and enemies that Mario has came across before. However, Bowser has taken over this Kingdom creating problems for its inhabitants. Plus, he has gained some new allies as well in an attempt to stop Mario from defeating him once more. Can Mario defeat him and restore peace here in Radish Kingdom?

This hack features

Single player.

Single file

Disabled cape flight so that the player will be forced to actually complete the levels naturally without 'cheating'

Shops in the first seven worlds so that the players can use their current amount of coins if they have any that is.

Custom Music in every level.

Unique Custom Palettes for every level.

Custom blocks.

Autosave.
Tags: asm, bosses, custom sprites, exgfx, music, tradinional
Rating: 5.0 (Votes: 2)
Download: Download - 1.02 MiB
370 downloads
Screenshots
Previous 
 Next
Ashley Alexander
Originally posted by MegaSonic1999
I don't download any hacks before they are completely moderated. But I watched Lordkronos100's gameplay, and I can say that it's a great hack.

Me too. #tb{:D}#ab{:D}.
Posted by: Ashley Alexander - | Link
MegaSonic1999
I don't download any hacks before they are completely moderated. But I watched Lordkronos100's gameplay, and I can say that it's a great hack.
Posted by: MegaSonic1999 - | Link
MegaSonic1999
Did you use the custom sprite per level thing? if yes, please can you tell how? because I may need it for bosses. Thank you.
Posted by: MegaSonic1999 - | Link
Ashley Alexander
Originally posted by autisticsceptile1993
Originally posted by Ashley Alexander
Just saw Lordkronos100’s full game play of this Hack and I have to say it looks pretty impressive. Well done. #tb{:]}#tb{^V^}#tb{:D}#tb{:DD}#tb{:)}#ab{:)}#ab{:D}#ab{:LOL:}#smw{:TUP:}#wario{:peace:}.


Thanks here's an updated version of it https://bin.smwcentral.net/u/15914/Super%2BMario%2BRadish%2BKingdom%2BAdventure%2BV1.2.zip


Thanks for the download link but I’ll quite happily wait until the full Hack gets submitted so I can then download it and then upload it onto my SNES Mini and play the whole thing. #tb{:]}#tb{^V^}#tb{:D}#tb{:DD}#tb{:j}#tb{:)}#ab{:)}#ab{:D}#ab{:LOL:}.
Posted by: Ashley Alexander - | Link
autisticsceptile1993
Originally posted by Ashley Alexander
Just saw Lordkronos100’s full game play of this Hack and I have to say it looks pretty impressive. Well done. #tb{:]}#tb{^V^}#tb{:D}#tb{:DD}#tb{:)}#ab{:)}#ab{:D}#ab{:LOL:}#smw{:TUP:}#wario{:peace:}.


Thanks here's an updated version of it https://bin.smwcentral.net/u/15914/Super%2BMario%2BRadish%2BKingdom%2BAdventure%2BV1.2.zip
Posted by: autisticsceptile1993 - | Link
Ashley Alexander
Just saw Lordkronos100’s full game play of this Hack and I have to say it looks pretty impressive. Well done. #tb{:]}#tb{^V^}#tb{:D}#tb{:DD}#tb{:)}#ab{:)}#ab{:D}#ab{:LOL:}#smw{:TUP:}#wario{:peace:}.
Posted by: Ashley Alexander - | Link
autisticsceptile1993
Originally posted by avestus
Great hack so far! I'm at world 8!

In my humble opinion, worlds 7 and 8 aren't standard - normal. The jump in difficulty after world 5 is insane.


Yeah I forgot to mention that the game starts off easy then gets tougher later on
Posted by: autisticsceptile1993 - | Link
avestus
Great hack so far! I'm at world 8!

In my humble opinion, worlds 7 and 8 aren't standard - normal. The jump in difficulty after world 5 is insane.
Posted by: avestus - | Link
Ashley Alexander
Can’t wait to play it, I’ll keep you updated on my progress. #smw{:TUP:}#ab{:D}#tb{:]}8>#smrpg{y}#wario{:peace:}
Posted by: Ashley Alexander - | Link
autisticsceptile1993
Originally posted by Falaflame
I think this hack has potential. Though I feel it could be polished up a bit more.

I've only seen 2 worlds so far and I do plan on getting back into the hack again. But my 2 main gripes so far are blind jumps/drops and World 2's boss.

World 2's boss, I think, is too difficult for the world it is in. It feels like it fits somewhere in a later world. As well, I feel that, in general, there should be a clear indicator on when the boss has invincibility frames. (when it gets hit)

As for blind jumps, I'd pinpoint you to examples of blind jumps, but they are pretty much everywhere in the hack. If you require the player to drop down to a ground they can't see, there should be a coin indicator for a safe drop. Otherwise, the ground should be visible for the player to see.

Other than that, solid hack from I've seen so far.


Currently i'm attempting to having the bosses get some flashing colors upon taking damage
Posted by: autisticsceptile1993 - | Link
Arash
I think this hack has potential. Though I feel it could be polished up a bit more.

I've only seen 2 worlds so far and I do plan on getting back into the hack again. But my 2 main gripes so far are blind jumps/drops and World 2's boss.

World 2's boss, I think, is too difficult for the world it is in. It feels like it fits somewhere in a later world. As well, I feel that, in general, there should be a clear indicator on when the boss has invincibility frames. (when it gets hit)

As for blind jumps, I'd pinpoint you to examples of blind jumps, but they are pretty much everywhere in the hack. If you require the player to drop down to a ground they can't see, there should be a coin indicator for a safe drop. Otherwise, the ground should be visible for the player to see.

Other than that, solid hack from I've seen so far.
Posted by: Arash - | Link
autisticsceptile1993
Originally posted by Poison
This hack is very good!

I haven't finished it yet but I can say that I loved the music choices and the graphics are beautiful.

It is very good to play these non-kaizo long hacks.
excellent hack Dude!!!

5/5


Thanks i'm glad you loved it.
Posted by: autisticsceptile1993 - | Link
Poison
This hack is very good!

I haven't finished it yet but I can say that I loved the music choices and the graphics are beautiful.

It is very good to play these non-kaizo long hacks.
excellent hack Dude!!!

5/5
Posted by: Poison - | Link
autisticsceptile1993
V1.1 Update 5/25/20

World 4-2 has been edited slightly, Same for 9-5 as well.
Posted by: autisticsceptile1993 - | Link
autisticsceptile1993
Originally posted by Infinity
Great job!


Thanks i'm glad that you enjoyed it. I'll be making more hacks like these in the future if this becomes a success
Posted by: autisticsceptile1993 - | Link
Infinity
Great job!
Posted by:  Infinity - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy