Views: 875,735,964
13 users online: autisticsceptile1993, Dennsen86, Dispace, Dr.Moe, Frank__, Golden Yoshi, Infinity,  KevinM, Klug, Lunming Gaming, phalanx,  Veck, Von Fahrenheit - Guests: 114 - Bots: 75 Users: 48,861 (2,507 active)
Latest: Sameer
Tip: If it's possible to carry a tileset-specific sprite (such as a Buzzy Beetle or Bob-omb) through a pipe, make sure it has the correct graphics and sprite palette on the other side!Not logged in.
Details for Rotating Platforms
SMW Sprites - Rotating Platforms Link - Show random
File Name: Rotating Platforms
Authors: EternityLarva
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This sprite is 4 cross-platforms that rotate and move when Mario stands on the left or right side. The platforms sprite will stop moving when it reaches a specific Map16 tile number, customizable in the asm file.

ver1.1 2020/6/7
Compatible with SA-1.
Tags: lorom, pacifist, platform, rotating, sa-1
Rating: 4.5 (Votes: 2)
Download: Download - 3.05 KiB
Originally posted by EnzoLipe1
Can someone please give the track GFX download?
also, very good sprite #smw{^_^}
Posted by: EnzoLipe1 - | Link
Can someone please give the track GFX download?
Posted by: EnzoLipe1 - | Link
Tested with:

• Lunar Magic 3.11
• SA-1 Pack v1.32
• PIXI v1.2.14
• Snes9x v1.60

Works as intended with no issues found, so, accepted. However, the description for this sprite was quite misleading. These platforms don't use any tracks; it will only move in a straight horizontal line and doesn't follow any type of track you place for it (it will move just fine in midair). Extending from this, the sprite doesn't need to reach a "track end" to stop. Instead, it will stop when the sprite center overlaps with a specific Map16 tile number specified in the asm file (default is 4E0 for left end and 4E1 for right end).
Posted by:  JamesD28 - | Link
Great job i love this #smw{:TUP:}
Posted by: GamerMario101 - | Link
I'm using an sa-1 rom and it looks like this to me
i'm assuming it's not actually a sa-1 hybrid yet, despite the sa-1 tag?
it doesn't rotate properly either.

Posted by:  Stivi - | Link
I love you for making this
Posted by: Haithius - | Link
Well done!
Posted by: CapitanFrio09 - | Link
Fermín Acosta Jr.
Very familiar like NSMB DS, Wii, SMW2: Yoshi’s Island. But it’s cool
Posted by: Fermín Acosta Jr. - | Link
great job!
Posted by: Infinity - | Link
Here is the proper description.

The rotating platform is a 4 cross platform that rotates and moves when Mario stands on the left or right side. This only works on tracks. The platform will stop moving when it gets to the end of the track.
Posted by: CalHal - | Link
Posted by: Anas - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy
  • sm64romhacks