Tip: Avoid "item babysitting". Do not force the player to drag P-Switches or springboards all around the level. This is not fun, nor does it make for interesting "puzzles".
Works as intended with no issues found, so, accepted. A simple change but it adds a nice touch to Ghost Houses. One small thing to keep in mind is that setting the extra bit causes the sprite graphic in LM to become the black square with a red X, which can make differentiating between the sprites a bit tricky.
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