Views: 853,405,782
16 users online: bandicoot, Dan Drigues, debug001, Digital Entertainment,  E-man38, EddyCartoon, Epic_stuff, FailSandwich, JohnnyJones, joshuarpl, JuanGamerSTC7 Br,  KevinM,  Koopster, Runic_Rain, Sokobansolver, Sping bot - Guests: 67 - Bots: 49 Users: 47,075 (2,501 active)
Latest: chill-boi-le-epc-hkr
Tip: If you give the player a cape, be sure they can't cheat and fly over the level with it!Not logged in.
Details for Sign Block
SMW Blocks - Sign Block Show random
File Name: Sign Block
Version History: View
Authors: 1524
Act As: 25
Includes GFX: Yes
Description: A block that displays a message when you touch it and press UP. Also lets you configure the message number to display, as well as the level number to read from.
Tags: lorom, message, message block, sa-1, sign
Rating: 5.0 (Votes: 1)
Download: Download - 1.70 KiB
for levels where this block is used.
that's "level" folder if you didn't figure it out. (can be gamemode 14 for global effect but i think it's unecessary)
Posted by:  RussianMan - | Link
what the messagefix.asm file for the sign block in which uberasm folder.
Posted by: toad64 - | Link
Tested with:

• Lunar Magic 3.11
• SA-1 Pack v1.32
• GPS V1.4.1
• UberASM Tool 1.4
• Snes9x v1.60
• bsnes-plus v05

Successfully restores the true translevel number, and no issues found, so, accepted. During moderation I added an error message if an invalid level number was entered in the !level define.
Posted by:  JamesD28 - | Link
Note that the “look up” still works, but too insignificant for a fix.
Posted by: HammerBrother - | Link
Added a screenshot, SA-1 support and bug fixes (requires uberASM). Also added custom graphic because why not.
Posted by:  RussianMan - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy