10 users online:  AmperSam,  Donut, JaizePLS, Miauu, Rykon-V73, Skewer, SkyeLondon18, Tutubi,  YouFailMe, Zavok - Guests: 81 - Bots: 299
Users: 65,938 (2,185 active)
Latest user: Bobra

Anti Boo

SMW Patches → Anti Boo

Submission Details

Name: Anti Boo
Author: StackDino
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: A simple patch that makes the sprites 28, 37 and AF (Big Boo, Boo and Boo Block) have the opposite function if the extra bit is set. They will chase, if player faces him.

Note that you will have to run PIXI for the extra bit to work.
Tags: boo extra bit lorom sa-1 sprite
Comments: 3 (jump to comments)
Download 461 bytes | 164 downloads


Comments (3)

MegaSonic1999 Link
This patch is so useful for those who don't wan't to use the boo sprites twice, but do you think you can do the same thing with the podoboo, to make him go upside down when the extra bit is set?
Virusnest Link
this is like Mario maker 2 in smb3 night theme! cool!
 Major Flare Link
Tested with: Asar 1.71, PIXI 1.2.14, ZMZ 1.08, SA-1 1.32 and Lunar Magic 3.11.

Accepted. Good patch, as it makes nice use of the extra bit while preventing the user to add custom sprites to achieve the same effect.