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Big Mario -> Small Mario GFX

SMW Patches → Big Mario -> Small Mario GFX

Submission Details

Name: Big Mario -> Small Mario GFX
Author: K3fka
Added:
Version History: View
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch will make big Mario (but not fire and cape Mario) use the same GFX as small Mario.

Note: This is NOT just the hex edit at $DF16 in the ROM map; it corrects some things not handled by that hex edit.
Does not affect P-Balloon Mario graphics.
Tags: gfx lorom sa-1 small
Comments: 8 (jump to comments)
Download 382 bytes | 189 downloads

Screenshots

Comments (8)

PiratedMario Link
would there be a way to edit this so it's only big mario graphics
Masked Man Link
One problem is that when he collects the red mushroom, he's one scanline off.
JamesD28 Link
Tested with:

• Lunar Magic 3.11
• SA-1 Pack v1.32
• Asar v1.71
• Snes9x v1.60

Works as intended, so, update accepted. One thing to note however that wasn't mentioned previously is that this patch doesn't change the GFX used for P-Balloon Mario, so big Mario with small GFX will still appear as big Mario when inflated.
Thiago678 Link
And fire mario?
Dominicentek Link
you should add indicator that you have collected the mushroom
Klug Link
Works perfectly well with the Kirby player GFX (with minimal tweaks).
lion Link
Added SA-1 compatibility and converted to Asar.

Tested with Asar v1.61 and bsnes v115.
Nariofan101 From older version: Big Mario -> Small Mario GFX Link
This patch doesn't change big Mario's hitboxes, you'll have to find some other way to do that.