Name: | Banzai Bill v1.12 |
Author: | imamelia |
Added: | |
Version History: | View |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | Yes |
Includes GFX: | Yes |
Description: | This is a disassembly of sprite 9F in SMW, the Banzai Bill. I also made it able to go either direction if the extra bit is set (the original one doesn't show up at all when the player comes from the other direction). This sprite draws 16 tiles, so it requires the No Sprite Tile Limits patch; even sprite memory setting 04, which was used with the original Banzai Bill, doesn't seem to work. 1.1 ---- Now compatible with pixi feature - 255 sprites per level (Rykon-V73)Small change: 1.12 ---- Added the option to edit tilemap and palette with ease. 1.13 You can also change the X speed and sound effect and its bank. |
Tags: | banzai bill disassembly lorom sa-1 |
Comments: | 4 (jump to comments) |
Rating: |
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Comments (4)
• Lunar Magic 3.11
• SA-1 Pack v1.32
• PIXI v1.2.14
• Snes9x v1.60
Works as intended with no issues found, so, update accepted. This was submitted as not including GFX, which it does, so I corrected that.
Update accepted. Added a .json file, tag and an image while at it.