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Banzai Bill v1.12

SMW Sprites → Banzai Bill v1.12

Submission Details

Name: Banzai Bill v1.12
Author: imamelia
Version History: View
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: Yes
Description: This is a disassembly of sprite 9F in SMW, the Banzai Bill. I also made it able to go either direction if the extra bit is set (the original one doesn't show up at all when the player comes from the other direction). This sprite draws 16 tiles, so it requires the No Sprite Tile Limits patch; even sprite memory setting 04, which was used with the original Banzai Bill, doesn't seem to work.

Now compatible with pixi feature - 255 sprites per level

(Rykon-V73)Small change:

Added the option to edit tilemap and palette with ease.

You can also change the X speed and sound effect and its bank.
Tags: banzai bill disassembly lorom sa-1
Comments: 4 (jump to comments)
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Download 8.85 KiB | 530 downloads


Comments (4)

JamesD28 Link
Tested with:

• Lunar Magic 3.11
• SA-1 Pack v1.32
• PIXI v1.2.14
• Snes9x v1.60

Works as intended with no issues found, so, update accepted. This was submitted as not including GFX, which it does, so I corrected that.
ASSATAKKU From older version: Banzai Bill v1.1 Link
Is it possible to make the upward or downward Banzai Bill that appears in "Super Mario Maker 2"?
 Major Flare From older version: Banzai Bill v1.1 Link
Tested with: Lunar Magic 3.11, ZMZ 1.08, SA-1 1.32 and PIXI 1.2.14.

Update accepted. Added a .json file, tag and an image while at it.
 Telinc1 From older version: Banzai Bill Link
I've updated the sprite to fix a crash and a wrong default tilemap on SA-1. Additionally, the sprite didn't respawn properly on SA-1. This was an oversight by the person who originally remoderated it.