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Details for ZSNES-detecting Message Boxes
SMW Patches - ZSNES-detecting Message Boxes Link - Show random
File Name: ZSNES-detecting Message Boxes
Authors: WhiteYoshiEgg
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch disables message boxes when you're playing the ROM in ZSNES by making of them show a default message instead. Could be handy for people who want to slightly inconvenience ZSNES users but not outright keep them from playing.

The default message can be edited in Lunar Magic's Overworld editor as usual, all you have to specify in the patch is what number it is in the editor.

The default message could say something like
You   seem  to  be
using ZSNES.      

Play   this  in  a
different emulator
to   unlock   this
Tags: emulator, lorom, message, message box, zsnes
Download: Download - 937 bytes
OH MY GOD I NEED THIS #tb{XD} This is pure comedy gold, I love it #smrpg{<3}
Posted by: Spedinja - | Link
Masked Man
Reminds me of an anti-piracy method in Pokémon FireRed and LeafGreen when speaking to the Seagallop ferryman in Vermilion City, saying:
Originally posted by the Seagallop ferryman in Vermilion City
By the way: If you like this game, buy it or die.

EDIT: And then I realized it was only on a hacked ROM, or should I say bad dump.
Posted by: Masked Man - | Link
El Cuh Fermin
I use ZMZ #tb{:D}
Posted by: El Cuh Fermin - | Link
@DTA450 ZSNES isn't very accurate, which means there may be some differences to real console or more accurate emulators like bsnes. But, I'm actually using ZSNES because my PC is as fast as a potato and ZSNES is the only emulator that works on it without lags.
Posted by: TorbiBoy - | Link
Originally posted by DTA450
Why be so cruel to the users of this emulator ?

You're right,this is cruel.
Posted by: Thiago678 - | Link
what if you wanted to bully zsnes users
but asar said
Posted by: FireFireDocks - | Link
Why be so cruel to the users of this emulator ?
Posted by: DTA450 - | Link
Tested with: Lunar Magic 3.11, asar 1.71, Snes9x 1.60, bsnes v115, ZSNES 1.51.
Works as intended, so accepted.
Posted by:  Kevin - | Link
Hey WhiteYoshiEgg, can you make a patch that sets a RAM if Zsnes is detected so we can make any ASM resource determine the emulator rather than just the message boxes?

This method makes it possible to make hybrid hacks such as playing a different music that ZSNES cannot handle.
Posted by: HammerBrother - | Link

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