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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at $00EEB2 in the ROM map, you can replay the level without a problem.Not logged in.
Details for Electricity
SMW Sprites - Electricity Show random
File Name: Electricity
Version History: View
Authors: mikeyk
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: "Electricity" sprite by mikeyk converted to PIXI, i've also included the spark GFX from SMB2.

(Rykon-V73):Made the tilemap easy to edit and added 3 other version that'll benefit you.
Tags: electricity, enemies, lorom, sa-1
Rating: No rating
Download: Download - 16.86 KiB
Tested with:

• Lunar Magic 3.11
• SA-1 Pack v1.32
• PIXI v1.2.15
• Snes9x v1.60

Works as intended, so, update accepted. I can't see anything that's different about the added versions apart from them using different GFX files, but having that option is a bonus regardless.

One thing to note that wasn't mentioned in the previous version, is that the ASM description claims the sprite can only be killed by star power, when it can in fact also be killed by cape spins, fireballs, and sliding.
Posted by:  JamesD28 - | Link

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