Name: | Rex |
Author: | imamelia |
Added: | |
Version History: | View |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | Yes |
Includes GFX: | Yes |
Description: | This is a disassembly of sprite AB in SMW, the Rex. (Rykon-V73): Converted the sprite into .json, added a SP3 version, made the tilemap easy to edit, and you can also change the X speed. (JamesD28): SA-1 compatibility. |
Tags: | enemy lorom rex sa-1 |
Comments: | 5 (jump to comments) |
Rating: |
Download
10.72 KiB | 883 downloads
Comments (5)
• Lunar Magic 3.11
• SA-1 Pack v1.32
• PIXI v1.2.14
• Snes9x v1.60
Works as intended with no issues found, so, update accepted. However, I didn't see much point in adding a Rex that moved faster, killed on contact and had a different palette, since this sprite is supposed to be a disassembly. I took those functions out of the "athletic" Rex (they can be re-added by the user quite easily if they wish), but left the SP3 functionality since I think this is quite useful. During moderation I added SA-1 compatibility. This was also submitted as not including GFX, which it does, so I corrected that.