Name: | MechIggy |
Author: | MellyMellouange |
Added: | |
Version History: | View |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | Yes |
Description: | Iggy-Flavored Mechakoopa that should go on a production line. It explodes after being bopped. Explosion stars GFX not included. Those should go in SP4, tile $BC (Rykon-V73): Small change: You can edit the tilemap and Mario contact routine. |
Tags: | explosion iggy lorom mechakoopa sa-1 |
Comments: | 5 (jump to comments) |
Rating: |
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13.39 KiB | 535 downloads
Comments (5)
• Lunar Magic 3.11
• SA-1 Pack v1.32
• PIXI v1.2.15
• Snes9x v1.60
Works as intended, so, update accepted. During moderation I fixed a small bug present in the original, where the Mechiggy's graphics would flicker if at the edge of the screen. I also removed obsolete information from the description.
Some minor details to add is that Yoshi still gets loose if touching the sprite when its readying to explode, and that when killed by Star there isn't any effect of falling off screen or stuff, with the sprite just disappearing.