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Details for Parallax HDMA Toolkit
UberASM Repository - Parallax HDMA Toolkit Link - Show random
File Name: Parallax HDMA Toolkit
Added:
Authors: MarioFanGamer
Type: Level
Includes GFX: No
Includes Hijack: No
Featured: No
Description: A toolkit which easily allows you to create parallax HDMA on either layer 1, 2 or 3.
Unlike most parallax HDMA, this one is more generalised and you can scroll the affected layer vertically. You can also enable waves on certain lines.

Read the readme for more details.
Tags: hdma, lorom, parallax, sa-1
Rating: 5.0 (Votes: 1)
Download: Download - 7.05 KiB
400 downloads
Screenshots
Image
MarioFanGamer
Originally posted by DoktorGroove
*words*

Parallax HDMA Toolkit actually uses the layer 1 position to determine the positions, hence the need to modify the level portion of the parallax code, not to combine it with autoscroll.
Posted by:  MarioFanGamer - | Link
DoktorGroove
Originally posted by MarioFanGamer
Originally posted by BlueToad
Originally posted by DoktorGroove
This is a very cool toolkit and easy to use as well #w{<3}
I have one question @ MarioFanGamer: is it possible to combine this parallax with an autoscroll (e.g. parallax on layer 2 with autoscroll on layer 2)? The "library-method" with this toolkit and the Layer2-Autoscroll UeberASM wasn't successfull ...


Do you mean Layer 2 scrolling up and down?

No, it's where the background scrolls automatically in the horizontal direction.

If I get to update it, I'll probably add such a feature. Until now, you'd need to make some changes in the level code and even then, it will scroll the whole background, not parts of it.


@ MarioFanGamer: When the whole background would be scrolled does it consider the parallax table? (sorry didn't get that). My intention/idea was that the parallax effect is applied automatically (Mario stands still but BG is scrolling with parallax effect).
I tried to add some kind of

Code
!rate   =   $03     ; rate of autoscroll.
; smaller value = faster. valid values are 00, 01, 03, 07, 0F, 1F, 3F, 7F, and FF.

Main:
    LDA $14
    AND #!rate
    BNE +
    REP #$20
    INC $1466
    SEP #$20
  + RTL


but that doesn't work #w{=|}

Do you have an idea how to implement this feature? Is it "just a snippet of code" or something bigger? Nevertheless it would be amazing to have a feature like that #w{=3}
Posted by: DoktorGroove - | Link
MarioFanGamer
Originally posted by BlueToad
Originally posted by DoktorGroove
This is a very cool toolkit and easy to use as well #w{<3}
I have one question @ MarioFanGamer: is it possible to combine this parallax with an autoscroll (e.g. parallax on layer 2 with autoscroll on layer 2)? The "library-method" with this toolkit and the Layer2-Autoscroll UeberASM wasn't successfull ...


Do you mean Layer 2 scrolling up and down?

No, it's where the background scrolls automatically in the horizontal direction.

If I get to update it, I'll probably add such a feature. Until now, you'd need to make some changes in the level code and even then, it will scroll the whole background, not parts of it.
Posted by:  MarioFanGamer - | Link
BlueToad
Originally posted by DoktorGroove
This is a very cool toolkit and easy to use as well #w{<3}
I have one question @ MarioFanGamer: is it possible to combine this parallax with an autoscroll (e.g. parallax on layer 2 with autoscroll on layer 2)? The "library-method" with this toolkit and the Layer2-Autoscroll UeberASM wasn't successfull ...


Do you mean Layer 2 scrolling up and down?
Posted by: BlueToad - | Link
DoktorGroove
This is a very cool toolkit and easy to use as well #w{<3}
I have one question @ MarioFanGamer: is it possible to combine this parallax with an autoscroll (e.g. parallax on layer 2 with autoscroll on layer 2)? The "library-method" with this toolkit and the Layer2-Autoscroll UeberASM wasn't successfull ...
Posted by: DoktorGroove - | Link
GaloombaCat
this is epic
Posted by: GaloombaCat - | Link
Anorakun
This is such amazing toolkit. I'm having a blast experimenting with it. #smrpg{:3}
Posted by:  Anorakun - | Link
KevinM
Tested with: Lunar Magic 3.11, UberASM Tool 1.4, SA-1 1.32, Snes9x 1.60.
Very nice toolkit and pretty simple to use. Be sure to read the readme as it explains pretty much everything and it provides answers to some issues you might encounter when using it.
Posted by:  KevinM - | Link

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