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SMW Sprites → Thwomp

Submission Details

Name: Thwomp
Authors: RussianMan, yoshicookiezeus
Version History: View
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: This is a disassembly of sprite 26 in SMW - thwomp.

Comes with On/Off and mini versions by yoshicookiezeus.

On Extra Bit it'll move only on On/Off switch state, depending on variable.

(I know that there was mikeyk's disassembly, but I felt like making my own version)

Credit is optional.
Tags: enemy lorom sa-1 thwimp thwomp
Comments: 9 (jump to comments)
5.0 (1 rating)
No rating
Download 8.80 KiB | 948 downloads


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Comments (9)

JamesD28 Link
Tested with:

• Lunar Magic 3.11
• SA-1 Pack v1.32
• PIXI v1.2.15
• Snes9x v1.60

Works as intended with no issues found, so, update accepted. During moderation I added .json files for each version, with the extra bit configurations for the custom versions.
Thiago678 Link
Klug Link
URGH—[stops moving]
 RussianMan Author Link
Purified: Split into original and modified versions. modified has a few extra options, while original is, well, original, besides some optimizations.
PlagueRatofDoom From older version: Thwomp Link
Having trouble getting the ON/OFF version to work for me. Granted I'm really new to this stuff so I could be missing an obvious step lol. Regardless I've tried inserting these with the correct Bit on and it does nothing
 RussianMan Author From older version: Thwomp Link
Yes. I've planned it to either be stand alone sprite or combine with this one.
hash From older version: Thwomp Link
I like this on/off thwomp idea! If you do a v2 of this thwomp, could you add an option to make the thwomp stomp up as well (start on the ground, and move up until a wall is hit)? Or if that's possible with this version, how one would go about doing that? Thanks for all your great sprites :)
 RussianMan Author From older version: Thwomp Link
I'll note that. Reminds me of patch that makes original sprite's face flip.
 Sonikku From older version: Thwomp Link
Works as intended and works the same as the default sprite in SMW. The smaller Thwimp version is a nice touch as well.

If you want to add another feature to this, make the face flip according to which side of the sprite Mario is on. Him squinting his eyes to the left when Mario is to his right has always been a bit annoying, not that it's hard to fix.