|Name:||Pokémon Mystery Dungeon: Red/Blue Rescue Team - Sky Tower|
|Insert Size:||0x23F7 bytes|
|Description:||A beautiful and heavenly sounding song that plays in Sky Tower, the final dungeon of the main story. Makes extensive usage of ARAM, so some SMW samples have been disabled for it. Comes in four versions of txt:
- SMW Compatible: has the best quality of the bunch, but isn't compatible with Blargg roar SFX, Thunder SFX, Valley of Bowser appears SFX and Castle destruction bomb SFX. Additionally, it uses noise instruments that affect noise-based SFX, like Fire Spit SFX, Podoboo SFX and Koopaling land in lava SFX.
- Noise SFX Compatible: uses a noise sample instead of the regular SPC700-generated noise, meaning it won't affect noise-based SFX. The other alternative to circumvent the issue would be to send all the noise instruments to channel 8, but then the song would suffer noticeable cuts every time the jump SFX played.
- Blargg & Thunder Compatible: at the cost of some echo delay, it is compatible with Blargg roar SFX, Thunder SFX, Valley of Bowser appears SFX and Castle destruction bomb SFX.
- Most Compatible: a combination of the previous two versions.
All versions are incompatible with the Bonus End music.
Samples omitted: 09 SMW @7.brr, 0D SMW @14.brr, 0F SMW @21.brr, 11 SMW @17.brr, (13 SMW Thunder.brr)*.
*Only for the SMW Compatible and Noise SFX Compatible versions.
I've also included the SPC of the original port for listening purposes. Enjoy!
|Comments:||7 (jump to comments)|
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