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100 Coin Prize

UberASM Repository → 100 Coin Prize

Submission Details

Name: 100 Coin Prize
Authors: JamesD28, wiiqwertyuiop
Type: Level, Game Mode
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This is the 100 Coin Prize patch, converted to UberASM. Instead of a 1‐up, Mario gets a star or a powerup when he gets 100 coins. You can configure what Mario is given upon collecting 100 coins, and you can optionally re‐enable the 1‐up reward in addition to the star/powerup prize.

Credit is unnecessary.
Tags: 100 coins lorom power-up sa-1 star
Comments: 3 (jump to comments)
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Comments (3)

JamesD28 Author Link
Originally posted by ninj
can i make it so it beats the level with 100 coins?

Yes. Delete this code:
if !Star == 0
LDA $19		; If powerup status...
CMP #$03		; Is Fire Mario,
BEQ +		; Give star power.
INC $19		; Increment powerup status.
BRA ++		; Skip over star power.
JSL $01C580|!bank		; Jump to star power subroutine.
if !OneUp == 0
DEC $0DBE|!addr		; Decrement lives by one. Actually nullifies the 1-up given by collecting 100 coins.

And replace it with this:
STA $1493|!addr
LDA #$0C
STA $1DFB|!addr
ninj Link
can i make it so it beats the level with 100 coins?
 Kevin Link
Tested with: Lunar Magic 3.11, UberASM Tool 1.4, SA-1 1.32, Snes9x 1.60. Works as intended, so accepted.