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The Legend of Zelda: A Link to the Past - Anti-Fairy

SMW Graphics → The Legend of Zelda: A Link to the Past - Anti-Fairy

Submission Details

Name: The Legend of Zelda: A Link to the Past - Anti-Fairy
Authors: P-Tux7, Ralshi02
Type: Ripped
Purpose: Sprite
Slots Used:
Palette Row(s) Used:
Description: The Anti-Fairy from The Legend of Zelda: A Link to the Past.

- Contains the original graphics and a version compatible with palette 09.
- Also contains a compatible sprite, modified from the Reflecting Fireball disassembly. It has been edited to not mirror its graphics when bouncing.

Uses palettes 09 (default) or 0E.

Original Sprite
Tags: needs remoderation reflecting fireball
Comments: 4 (jump to comments)
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Comments (4)

Epic_Manky Link
Aren't these called Bubbles?
Thiago678 Link
Well...the reflecting Podoboo is not invincible...
 Teyla Link
I put the sprite into an actual .asm file and edited it to be SA-1 compatible. (Also included a .cfg file with the palette of the sprite set to 09)

Tested on a vanilla expanded rom, and SA-1 pack v1.40.
 Counterfeit Link
Anti-Fairy is actually a really good replacement for the reflecting Podoboo since its default properties in its source game (invincibility, bouncing off of things like Breakout, hurts you) are identical. Good neutral style of foe for when fireballs seem out of place. Can be a real nuisance during coin collection, in narrow corridors, or when set free from used block enclosures with the blue P-Switch!