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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at $00EEB2 in the ROM map, you can replay the level without a problem.Not logged in.
Details for Mini Torpedo Ted
SMW Sprites - Mini Torpedo Ted Show random
File Name: Mini Torpedo Ted
Authors: RussianMan
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is a 16x16 version of torpedo ted, inspired by beta sprites, and includes said sprites.

Can be used with custom torpedo launcher.
Tags: enemy, lorom, sa-1, torpedo, torpedo ted
Rating: 5.0 (Votes: 1)
Download: Download - 3.90 KiB
Oh wow, I didn't know you made this. Your is much better than mine.
Posted by: Jack_Vincent13 - | Link
Major Flare
Tested with: PIXI 1.2.15, SA-1 1.32, LM 3.11 and ZMZ 1.08.

Accepted. Interesting that it has the same unique death shenanigans we can find in the original Torpedo Ted. Also, it always spawns to the right as default. A good update to this would add a SubHorzPos() thing in the init routine if it is not launched.
Posted by:  Major Flare - | Link

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