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Details for Teleport on Level End v1.1
UberASM Repository - Teleport on Level End v1.1 Link - Show random
File Name: Teleport on Level End v1.1
Authors: KevinM
Type: Level
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This code will teleport the player (based on the current screen exit) once the level has been beaten. Works for goal tapes, orbs, bosses or really anything that sets the end level timer (except keyholes). Check out the asm file for info and possible options.

Requested by Smibbix.

v1.1: Fixed various issues, made compatible with vanilla mode 7 bosses.
Tags: lorom, sa-1, teleport
Rating: 5.0 (Votes: 2)
Download: Download - 1.67 KiB
Originally posted by ModernKiwi
After I exit a level with this code, the game crashes when I enter a level with these Pipe Cannon blocks

I don't see how this could cause something like that, does the level with the pipe blocks not crash when entered normally?
Posted by: KevinM - | Link
After I exit a level with this code, the game crashes when I enter a level with these Pipe Cannon blocks
Posted by: ModernKiwi - | Link
Wow, that's exactly what I was looking for to use with some bosses, So no need to change custom bosses ending code. Thank you so much!!!
Posted by: MegaSonic1999 - | Link
Tested with:

• Lunar Magic 3.11
• SA-1 Pack v1.32
• UberASM Tool 1.4
• Snes9x v1.60

There were a few other issues which the author has fixed, and now everything works as intended, so, accepted.

Note: Due to some jank with how SMW handles bonus stars, you will not be able to collect the maximum of 50 bonus stars in levels with this code enabled.
Posted by:  JamesD28 - | Link
Alright! Thank you so much! #smw{:TUP:}
Posted by: Smibbix - | Link

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