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Song Title

    Details for Super Mario Bros. - Overworld
    SMW Music - Super Mario Bros. - Overworld Link - Show random
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    File Name: Super Mario Bros. - Overworld
    Version History: View
    Authors: musicalman
    Insert Size: 0x543 bytes
    Type: Song
    Sample Usage: Many
    Source: Port
    Duration: 1:28
    Featured: Yes
    Description: The famous Koji Kondo piece that everyone knows, created with loads of TLC and an unhealthy attention to detail for the SPC700! Useful for anything? You decide.

    To create this port, I used a build of FamiTracker which allows NSF importing, and examined it frame by frame. I then attempted to replicate this with aDdmusicK as best I could while keeping headaches under some control :).

    This was the first snes port I ever published back in 2017. It was half port experiment, and half icebreaker to show yall I am a bit strange. I have been overwhelmed by positive experiences since. Given that this port has a special place for me, I decided to dust this thing off and give it fresh polish. Here's what's new:
    Update 2020/08/05
    reworked txt
    remade square/triangle samples
    added noise samples because the spc700 noise wasn't quite cutting it
    used remote codes to handle gain commands. Now I can actually keep them in and not bloat the insert size. Yay!
    Tags: calm, overworld, retro
    Rating: 5.0 (Votes: 7)
    Preview: Play SPC
    Download: Download - 73.63 KiB
    Do you create themes for Athletic, Underground, Underwater, Desert, Snow, Forest, Ghost house, Airship, Castle?
    Posted by: ASSATAKKU - | Link
    Posted by: Griswold_Alpensturm - | Link
    Dude this port is so accurate I just got a copyright claim in the video where I show off the demo I'm about to release #wario{XD}
    Posted by: Galeth - | Link
    Originally posted by Arash
    This is pretty authentic dude. Nice job. I'll be heading back to--

    Wait. Why can't I go back? Oh, the screen won't scroll left...

    I love this.
    Posted by: MarioriaM - | Link
    I eventually plan to, yes.
    Posted by: musicalman - | Link
    Can you do the other tracks?
    Posted by: kembi - | Link
    Posted by: 47444 - | Link
    Dark Mario Bros
    feels good to see how optimized it got.
    excelent job #smw{:TUP:}
    Posted by: Dark Mario Bros - | Link
    Really good.
    Posted by: VecchiaZim - | Link
    This is pretty authentic dude. Nice job. I'll be heading back to--

    Wait. Why can't I go back? Oh, the screen won't scroll left...
    Posted by: Arash - | Link
    I can appreciate all the effort you actually went through to make this port as accurate as it is, and those extra lengths show. There is zero compromise and every wavelength sounds NES-authentic. This is actually more surprising than it sounds, because samples in the SPC700 usually have a degree of muffling by reverb or downsampling, and this is just so crisp it's uncanny.

    This vintage and iconic track can work just about anywhere that isn't underground or a castle.
    Posted by:  Counterfeit - | Link
    7 up
    nice of you to make an accurate 8-bit port from that extremely obscure nes game i didn't have an idea about
    Posted by: 7 up - | Link
    Whatever game this is from

    nice work!
    Posted by: Ruberjig - | Link
    Perfect work, musicalman! And we can use it for 8-bit levels like on this screenshot.
    Posted by: Brutapode89 - | Link

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