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Details for Hangin With Mr. Koopa
Super Mario World Hacks - Hangin With Mr. Koopa Link - Show random
File Name: Hangin With Mr. Koopa
Added:
Version History: View
Authors: Miscalc
Demo: No
Featured: No
Length: 10 exit(s)
Type: Kaizo: Light
Description: This is my first hack and is meant to be fun and not overly difficult. The main focus when making this hack was to give the player a nice flow throughout the levels. I'd guess the difficulty is mostly beginner with some intermediate sections.


Features:
- Fun I hope
- No overworld (auto saves after each level)
- No secrets or lore
- Instant retry
- No checkpoints but not overly lengthy levels.
- A cape level that requires no flight.
- No bosses
- Vanilla physics and assets (excluding font for title screen/credits)
- Custom palettes
- Happy music from SMW Central
- Minimal trolls
- A title that references a 90s sitcom of which I watched at least 4 episodes.

Version 1.1 Updates:
- Consistent setups - mainly in level 2
- Cheese prevention in a couple levels
- Graphic fixes
Tags: music, vanilla
Rating: 5.0 (Votes: 5)
Download: Download - 317.22 KiB
692 downloads
Screenshots
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Nicoke42
Fantastic hack!
Specially enjoyed the first 6 levels. The cape one was pure magic.
The way everything falls into place when you trust the indicators is really cool. The visuals are nice and clean, loved the music, particularly the more chill tracks.
On the downside, on the later levels it was sometimes hard to know when to hold right and jump and when to take control which made some sections harder to figure out.
The blue block level I didn't like, found it way to precise.
Also I would add a off-screen indicator for a couple of blind jumps on top.

Mission accomplished Miscalc, it was a joy to play :) 8.5/10
Posted by: Nicoke42 - | Link
ClassicPass
If you can do a single shell jump, you should be playing this hack.
Late to make a rating/comment, been too busy. BUT, this is GREAT!! Thanks a TON Miscalc. This is certainly doable by beginners, and super rewarding. My only little gripe: Each Level follows a little bit of a pattern:
1. Opening Trick.
2. The 'hard' and/or janky trick.
3. The Hold Right section.
That being said, there are only really 2 jank'ish sections in the game , and it is a very rewarding and quick finish. 5/5
Posted by: ClassicPass - | Link
Sivarticus
Just finished my first playthrough. Awesome hack and well worth playing!
Posted by: Sivarticus - | Link
viniciuskombat
i really like this hack, very fun 5/5 #smw{:TUP:} edit: i beat 2x times, and this is really good for speedrun
Posted by: viniciuskombat - | Link
Katerpie
First off, I apologize for the delay in moderation.

Secondly, what a fun and creative little hack to play. Although it's definitely not for beginners, it's a nice romp for those who want to get busy with some challenge. The only thing that irked me off were some of the palettes, but that's a rather minor issue. Good job!

The first cape level took me a while because I thought I screwed up in one part and my impression was a design oversight, but turns out it wasn't #smw{^_^;}
Posted by:  Katerpie - | Link
12AngryBirds
This is hack is a lot of fun. First playthrough took about 3 hours, but I’m admittedly not the best player and I’d already seen linkdead’s moderation of 1.0. Very creative setups and a lot of the levels end with a bang.
Posted by: 12AngryBirds - | Link
bsolt
Great hack, I had tons of fun. I would place it on the easier side of kaizo light. Flows very well and feels fresh and unique!
Posted by: bsolt - | Link
quietmason
~Not Kaizo Medium~

Super fun game! Really enjoyed the experience. A hack with a lot of fun ideas and good flows. Hope to see more great stuff from you in the future!
Posted by: quietmason - | Link
obersteiner86
This hack is not for beginners the second lvl is close to kaizo medium
Posted by: obersteiner86 - | Link
Miscalc
Originally posted by obersteiner86
Ehm i holding right but then i am to fast and get over the disco shell. i am talking about screen 08 if you hold right your overshoot the disco shell you need to slow down to get that disco shell or hold left for are litle bit.


You are meant to hold right against the wall and keep holding right. If you do that, it's not possible to overshoot it. If you miss the wall, you jumped too short and the disco can't catch up. It's a max jump.
Posted by: Miscalc - | Link
obersteiner86
Ehm i holding right but then i am to fast and get over the disco shell. i am talking about screen 08 if you hold right your overshoot the disco shell you need to slow down to get that disco shell or hold left for are litle bit.
Posted by: obersteiner86 - | Link
Miscalc
Originally posted by obersteiner86
Ther is some cheese in the frist lvl, frist 3 bullets , then the 3 bullets right after the disco shell if you fast you can jump on on of the bullets and make are midair with the yellow shell. Then the section right before the cheese if you to fast you can not reach the disco shell.


I'm okay with cheese if it involves doing a midair in hack aimed at beginners. I don't really think I'd consider it cheese anyways if its harder and doesn't get you through the level any faster.

If you can't reach the second disco shell reliably, I'm guessing you aren't throwing the yellow shell at the indicator coin as intended.
That part is is a little unconventional because you throw it at the coin before you get to the gap but then you basically hold right and let the level do the work for you.
.
Posted by: Miscalc - | Link
obersteiner86
Ther is some cheese in the frist lvl, frist 3 bullets , then the 3 bullets right after the disco shell if you fast you can jump on on of the bullets and make are midair with the yellow shell. Then the section right before the cheese if you to fast you can not reach the disco shell.
Posted by: obersteiner86 - | Link

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