Tip: Press F2 on the level editor to see sub-screen boundaries. This will help you avoid glitching Dragon Coins by putting them on the sub-screen boundaries.
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Details for Ghouls 'n Ghosts (C64) - Stage 5 (Lucifer's Castle)
SMW Music - Ghouls 'n Ghosts (C64) - Stage 5 (Lucifer's Castle)
Final stage music from Ghouls 'n Ghosts, Commodore 64 version.
Also used as the title screen music for the Atari ST version in addition to it being used in the final stage.
Please please PLEASE use this patch when using this tune, because it makes really heavy use of legato commands and this patch will circumvent music problems when pausing and resuming.
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