|Name:||Goal Type-Dependent Behavior (No Goal Sphere Walk)|
|Requires Free Space:||Yes|
|Description:||Essentially a patch that will make the goal sphere always behave as if it were in a vertical level: the "Course Clear!" text will appear instantly, there is no fade and no march - which is more than the usual hex edits do. On the other hand, goal posts will behave correctly in vertical levels (although their usage is no longer recommended - use tall horizontal levels instead!).
I believe this is how Nintendo intended those goals to function, but since the goal sphere has only been used in the only level that ends in a vertical section, it was fine to make it depend on the level type instead.
|Tags:||bugfix goal goal sphere level end lorom sa-1|
|Comments:||2 (jump to comments)|
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