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Castlevania: Harmony of Dissonance - Skeleton Cave (Skeleton Glass Room)

SMW Graphics → Castlevania: Harmony of Dissonance - Skeleton Cave (Skeleton Glass Room)

Submission Details

Name: Castlevania: Harmony of Dissonance - Skeleton Cave (Skeleton Glass Room)
Author: Anorakun
Added:
Version History: View
Type: Ripped
Purpose: Background
Slots Used: BG2, BG3
Palette Row(s) Used: 3, 5
Description: The background used in a specific section of Skeleton Cave A, where Skeleton Glass jump out of their containers to attack Juste. This background has the skeleton of Slogra and Gaibon in it. For those who don't know, this duo first appearance was in Super Castlevania IV, being the toughest bosses in the game. Then they got gutted in Castlevania: Symphony of the Night, being reduced to mere weak bosses. Can be used for some kind of ruins or temple.

Updated to be more accurate to the source material, while using the same GFX space and an extra palette row.

Credit would be great, but is optional.
Tags: cave ruins
Download 7.64 KiB | 120 downloads

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