The Questionable Level Design Contest ends in…
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Details for Super Mario: The Friends' Rescue
Super Mario World Hacks - Super Mario: The Friends' Rescue Link - Show random
File Name: Super Mario: The Friends' Rescue
Authors: edgar
Demo: Yes
Featured: No
Length: 12 exit(s)
Type: Standard: Normal
Description: "While a party was happening in the Mushroom Kingdom, King Koopa kidnapped Daisy, Yoshi and Peach! Now Mario
must rescue them!"

My first SMW Hack, it contains:
-13 exits
-12 new levels
-Custom music;
-Custom sprites;
-Custom blocks;
-Custom graphics;

I really hope you enjoy it!
Tags: asm, bosses, crossover, exgfx, hdma, music, traditional
Rating: 4.8 (Votes: 6)
Download: Download - 570.13 KiB
Beau graphisme et bien pensée !!
Posted by: Nabster - | Link
I like level design and i love graphics. greatjob #smw{:TUP:}
Posted by: Shiva619 - | Link
Quando vc terminar essa hack eu vou voltar E mais duas palavras PARA-BENS
Posted by: MrBulaxa - | Link
A Hack é muito legal! mas poderia facilitar um pouquinho a primeira fase? chego num lugar que sempre perco. #smw{T_T}
Posted by: GamerBR - | Link
Posted by: Gabriel12102673 - | Link
Played through the demo and really enjoyed it!

Level design was well done and I really liked the music choice for the levels, but where I felt the game really shined was in its aesthetics. Sometimes people will use custom sprites that look nice but can look disjointed paired with vanilla ones, but you did a good job maintaining a pleasant, consistent look throughout.

One little bug I found was that the 1-up mushrooms in the bonus game would fall throw the pile of blocks in the lower left corner and travel beneath the ground.

But aside from that, this was a great demo and looking forward to playing more of it!
Posted by: Kabaro - | Link
Now you fixed everything! The hack is quite neat! Great work on this, looking forward to see more of the hack.
Posted by: N450 - | Link
Managed to fix all you said, N450
Posted by: edgar - | Link
I see you fixed the issues I mentioned in the Hack Testing forum so that's great! The hack it's pretty good. However I had to stop playing in Keelhaul Beach 2 due to an issue that makes getting the secret exit impossible:

While you fixed the cutoff, you forgot to change Mario's initial position in the sublevel, it's an easy fix though:

Also, some minor issues related to tile priority with vanilla dirt graphics like these. It's an easy fix too, just put the priority off in the tile editor where you can see the map16 pages:

In the last screenshot the green fish is behind those vanilla dirt tiles mentioned earlier:

If you fix these issues, the hack will be even better, because I enjoyed the hack. Good luck!
Posted by: N450 - | Link

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