Tip: Try sketching out ideas for overworlds and levels. Even if they don't manage to fit into Lunar Magic completely, at least you have a base to work from, instead of doing it all from scratch.
Super Mez World is a Super Mario World Rom Hack dedicated to MisterMez. The goal was to create a game that could introduce new players to the world of kaizo.
This hack features custom blocks, sprites, and music.
Special thanks to Shadowling, Wolfguy423, Space_Pig, and Bboygage for playing the early versions without these guys this hack wouldnt be what it is.
I hope you enjoy!
v1.5
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All changes to v1.5 can be found in the readme included in the download.
Each level has a clear theme and feels different from other one-another, the aesthetics are nice, the music is well-chosen, and the difficulty is consistent.
My only issues is that I did not enjoy some of the gimmicks in this hack (the balloon level particularly), and you failed to consistently use spin jump indicators. 4/5.
what means the dot next to the lvl's on the map?Eh what how i get the moushrom in the ghost house the boo is to far left and the hit box is like eh are litle bit to big.I got that but now is ther something missing or dint i understood the balon stage that is no input shell jump not to high and from the red baloon you can not reach the shell to kick it right and then jump on the koopa
The dots are residual from the secret level that is stated to be removed in the Readme (sorry about the dots). As for the rest of the stuff you mentioned alot of it you seemed to figure out after continuing to play the levels.
what means the dot next to the lvl's on the map?Eh what how i get the moushrom in the ghost house the boo is to far left and the hit box is like eh are litle bit to big.I got that but now is ther something missing or dint i understood the balon stage that is no input shell jump not to high and from the red baloon you can not reach the shell to kick it right and then jump on the koopa
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