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Pogo Toad

Sprites para SMW → Pogo Toad

Detalhes da Submissão

Nome: Pogo Toad
Autor: imamelia
Adicionado:
Histórico de Versões: Ver
Ferramenta: PIXI
Tipo: Padrão (Standard)
Dinâmico: Não
Disassembly: Não
Gráficos Inclusos: Sim
Descrição: Yay, my first fully functional sprite(s)! Inspired by a...rather unusual source, these little guys are 16x32 sprites that bounce around. One of them bounces up and down; the other bounces forward. LunarDrake drew the graphics, so if you use them, be sure to credit him as well.

Update 23/09/2020: SA-1 compatibility and .json conversions.
Marcadores: enemy jumping lorom pogo sa-1
Comentários: 6 (pular para comentários)
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Comentários (6)

Hiro-sofT Link
In case you encounter a strange bug, where the dead pogo toad isn't falling down through the ground and instead just lands and vanishes on the ground, check the json file and remove the mark on "Dies when jumped on". I was looking for hours to find a fix for that, just to realize that the included json file was set up wrong.

#wario{-_-"}
Snessy The Duck Link
Dang, the pogo toads were always one of the parts of Spy Kids 3D that stuck out to me the most for some reason, never thought I'd see it referenced like this. Pretty cool enemy!
 Major Flare Link
Tested with: PIXI 1.2.15, SA-1 1.32, LM 3.20 and ZMZ 1.08.

Update accepted.
 JamesD28 Link
Update 23/09/2020: Converted the cfg files to json with lists for extra bit clear and set, and added SA-1 compatibility.
VoxelRoguery From older version: Pogo Toad Link
Isn't this from that one Spy Kids movie?
TheBiob From older version: Pogo Toad Link
Updated to use shared subroutines and added a palmask file.
Also merged both versions into one file and added tags/screenshots.