Banner
The Questionable Level Design Contest ends in…
16 DAYS, 8 HOURS, 12 MINUTES AND 4 SECONDS
Views: 913,690,661
Time:
14 users online: Aeon, Bench-kun, Black Goku, blackhart, buggy789, edgar, Hayashi Neru, Isikoro, Julintendo, Nirv, Rykon-V73, Sancles, Stivi, ZX497 - Guests: 44 - Bots: 69 Users: 51,175 (2,244 active)
Latest: PeachBomber
Tip: You can use the SMW Customizer to edit tons of misc. features in SMW, including the speed of Bullet Bills, how many points a 3-UP moon gives you, and more!
Not logged in.
Details for Stunned Bob-Omb SFX
SMW Patches - Stunned Bob-Omb SFX Link - Show random
File Name: Stunned Bob-Omb SFX
Added:
Authors: JamesD28
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This simple patch adds a beeping sound effect to the Bob-omb when it's stun timer is set, acting as a warning ticker that beeps faster when the Bob-omb is about to explode.

The sound effect that plays and the SFX bank can be edited with the defines in the asm file.
Tags: bob-omb, lorom, sa-1, sfx, stunned
Download: Download - 399 bytes
91 downloads
KevinM
Tested with: Lunar Magic 3.20, asar 1.71, SA-1 1.32, Snes9x 1.60. Simple patch, does its job properly, so approved.
Note that it can get quite chaotic if there's multiple bob-ombs with different stun timers at the same time, so keep that in mind.
Posted by:  KevinM - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks