A small adventure with no power ups, completely vanilla except for music, retry, and a few small quality of life ASM patches. Journey throughout Little Mario World learning about mushrooms and put an end to Big Boo's shenanigans once and for all. There's three switch palaces, one in every world and you must complete them all to finish the game 100%. The difficulty of this hack ranges from Quickie world 2 to Akogare Mario World so it ramps up in difficulty before long but it won't be any trouble for a seasoned player. Inspired by Quickie World 1 and 2, Robfather World, Super Beast World, Invictus,and Akogare Mario World. Good luck, have fun, and don't forget to Speedrun!
I wanted to make a comment addressing two things, the first switch palace, and
. If you want hints to solving either thing or even the solutions feel free to click on the spoilers here. I suggest trying to figure these things out yourself but I understand if you just want to get through the game without slowing down.
Switch palace hint:
No smiley face is complete without a nose
Switch Palace solution:
The beginning yoshi house has 2 kaizo blocks, one at the nose of the smiley face and the other directly above it.
Each number corresponds to one letter, and pay attention to the music in the hint room if you don't know where to go afterwards. Also there are no mushroom facts in castles, caves, or switch palaces.
The code 5813 6472 corresponds to the first letters of each respective mushroom fact spelling out JUMP LEFT. But where do you jump left? The music in the hint room is the same as in Zanian Brewing Co, which is the level right before accessing the hint room so that song should be fresh in your mind. I know it's crytic but I didn't want to skimp on the people who really like puzzles.
I haven't finished the hack yet, but I love it so far. The level design is this rapid, chain-reaction type platforming that I love, and it's also accessible. I also really like the music choices. Looking forward to the rest of the hack!
Overall a pretty fun hack that is true to the difficulty it mentioned - it'll only take a couple hours for someone with a good amount of kaizo under their belt.
While many of the levels were cool (the second half of
has one of the coolest mechanics I've ever seen), there were quite a few blind drops that, even with coin trails, were less than ideal. (I also apologize for the ableist language, with blind drops).
I feel that the checkerboard towers, while clearly stated that they kill you, were often haphazardly placed and would have looked a lot nicer if they were removed and replaced with ground that matched the general level aesthetic. They felt out of place a lot of the time imo and often were death walls when regular walls would have been just fine.
I also was able to get 23 exits on the file screen, so the exit count should be updated.
Despite these small nitpicks, the hack mostly flowed well with a couple hiccups here and there, but overall pretty fun. Good job!
Man. I love how well this hack can flow. I was able to one shot a couple half levels and that just felt amazing. I don't totally agree with every little detail, but I'm nearly done with the hack and I've loved playing this very much. Well done!
A very fun vanilla adventure. I really enjoyed testing this hack, made by a wonderful creator and person. I would recommend this hack to players of any skill level, as I think it’s a good challenge for beginner/intermediate players while remaining a fun play for seasoned players.