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Autosave + Bring Up Save Prompt by pressing Select

UberASM Repository → Autosave + Bring Up Save Prompt by pressing Select

Submission Details

Name: Autosave + Bring Up Save Prompt by pressing Select
Authors: Alcaro, Erik, westslasher2
Added:
Version History: View
Type: Game Mode
Includes GFX: No
Includes Hijack: No
Featured: No
Description: Following the trend of converting patches to UberASM I decided to convert two patches into one, the first one being Erik's save prompt patch and the second, Alcaro's autosave patch. The main benefit of this patch is not only does both of these original patches work for UberASM now but this version also allows you to still view the overworld since it uses select now instead of the start button, and adds a bit more defines for extra customization like the ability to autosave.

Version 1.1 Changes:
-Fixed a bug where the game could lag if multiple overworld codes were used along with the auto-save feature.

Tags: lorom overworld sa-1 save
Comments: 7 (jump to comments)
Rating:
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Download 1.64 KiB | 617 downloads

Screenshots

Comments (7)

MarkAlarm Link
Moderated with:
Lunar Magic 3.20
UberASMTool 1.4
SA-1 Pack 1.32 (also tested without)
Snes9x 1.60

Works as it should and there are seemingly no problems from the options that I tested, so it's accepted. Definitely useful for hacks with lots of exits and/or collectibles, or kaizo hacks where saving the midway would be a nice quality-of-life thing for the player.
westslasher2 Author From older version: Autosave + Bring Up Save Prompt by pressing Select Link
Originally posted by Nicoke42
Does it save checkpoints?

If you go back to the overworld after collecting one, yes it should.
Nicoke42 From older version: Autosave + Bring Up Save Prompt by pressing Select Link
Does it save checkpoints?
 Major Flare From older version: Autosave + Bring Up Save Prompt by pressing Select Link
Update: Image added.
westslasher2 Author From older version: Autosave + Bring Up Save Prompt by pressing Select Link
Originally posted by hendog30_
Where do you put this in UberASM's list.txt to get this to work?

Sorry, I'm really new at this


So to insert with UberASM you'll want to place the "SavePrompt.asm" file in UberASM's "Gamemode" folder and then in the list.txt under "gamemode:" you will want to enter a new line that just has "0E SavePrompt.asm" but without the quotes of course. After that just run the UberASMTool.exe file and it should insert properly provided you have your ROM entered correctly at the bottom of the list.txt as well.
hendog30_ From older version: Autosave + Bring Up Save Prompt by pressing Select Link
Where do you put this in UberASM's list.txt to get this to work?

Sorry, I'm really new at this
 Kevin From older version: Autosave + Bring Up Save Prompt by pressing Select Link
Tested with: UberASMTool 1.4, LM 3.03, SA-1 1.31, Snes9x 1.57.
It works as intended, and it's a nice alternative to the two patches mentioned in the description.
Just a note: I made it SA-1 compatible, next time try to do it yourself.

For the users: you definitely want to set !SkipPromptSound to $00 if you're using the autosave feature, otherwise the sound effect will play every time the overworld loads or Mario moves in it.