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Wall-Following Sprites Go Off Level Fix

SMW Patches → Wall-Following Sprites Go Off Level Fix

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Comments (2)

 JamesD28 Link
Tested with:

• Lunar Magic 3.21
• SA-1 Pack v1.32
• Asar v1.71
• Snes9x v1.60
• bsnes plus v05

Works as intended, so, accepted.
HammerBrother Link
SMW also had an issue that some sprites have a shorter suboffscreen range that deletes sprites when its entire body is offscreen rather than when it is far enough at least 16-32 pixels away from the edges of the screen. I made a patch that fixes that.

Also, I think this patch also uses the level constrain mechanic unless their direction is overrided to just go straight.