Language…
12 users online: A Charater, FedoraFriday, Jolpengammler, Laplantestrong, margot, Noise, rafaelfutbal, RollingRigatonis, smwln, TheKazooBloccGosh, Zavok, Zoreo - Guests: 86 - Bots: 248
Users: 55,685 (2,382 active)
Latest user: lumi

Super Mario 64 - Pokey

SMW Graphics → Super Mario 64 - Pokey

Submission Details

Name: Super Mario 64 - Pokey
Author: P-Tux7
Added:
Type: Ripped
Purpose: Sprite
Slots Used:
Palette Row(s) Used:
Description: The Pokey from Super Mario 64. It comes with both 7-color (half a palette row) and 15-color (a whole palette row) versions. Not only that, but there are also .bin files that will allow you to ExAnimate the top two tiles of the Pokey to make it blink. It's not necessary, however.

I used ExGFX slots 84/85 in the example level, and animation slot 00 for the ExAnimation. Be sure to load the files in Super GFX Bypass to SP4 (the Pokey) and AN2 (the blinking eyes).
Tags: needs remoderation pokey
Comments: 1 (jump to comments)
Download 7.79 KiB | 47 downloads

Screenshots

View all

Comments (1)

KaidenThelens Link
Those red eyes! #smw{O_O}