Views: 863,797,204
28 users online: anonimzwx, blgmadresh0000, chickaDEE Magazine, Darkbloom, EDIT3333, Eduard, ElohssaYtrid,  FPzero, Gammed Z, Golden Yoshi,  JamesD28, KaidenThelens, KazanNeko,  Major Flare, Marcozzo Daro,  MarioFanGamer, Miku, Milon Luxy, Mr Esc, nnj,  Pinci, PuffleDreemurr, SimFan96, Sir_Danny_TM,  Slash Man, Sping bot, Tob,  XenonZed - Guests: 70 - Bots: 146 Users: 47,813 (2,084 active)
Latest: Ethaninator19
Tip: Press Ctrl+Del to delete original levels before making a new level.Not logged in.
Details for Earthworm Jim (SNES) - Buttville (Second Half)
SMW Graphics - Earthworm Jim (SNES) - Buttville (Second Half) Show random
File Name: Earthworm Jim (SNES) - Buttville (Second Half)
Authors: Rykon-V73
Type: Ripped
Purpose: Layer 3
Description: It's those nerves seen in Buttville - second half. You can also choose one of 8 color options. Check the screenshots below.

Since it uses layer 3 as background, it's recommended to use an alternative status bar like Minimalist Status Bar, SMB3 Status Bar or even sprites status bar, so the layer 3 can be used freely.
Tags: abstract, patch needed
Download: Download - 16.43 KiB
Had to remove some screenshots, since it exceeded the maximum allowed. But anyway, the user can have a pretty good idea of each color variant by look to the level layer 3 tilemap screenshot.
Posted by:  Anorakun - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy