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Song Title

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    Details for Pokémon Gold/Silver/Crystal - Sprout Tower
    SMW Music - Pokémon Gold/Silver/Crystal - Sprout Tower Link - Show random
    You must enable JavaScript to preview files in this section without downloading them.
    File Name: Pokémon Gold/Silver/Crystal - Sprout Tower
    Added:
    Authors: quietmason
    Insert Size: 0x186 bytes
    Type: Song
    Sample Usage: None
    Source: Port
    Duration: 0:24
    Featured: No
    Description: An insistent and somewhat ominous song from the GBC Pokémon games, inspired by traditional Japanese music. I imagine this fitting a ghost house, mountain, cave, or temple.

    Please give credit if used. Requested by Brutapode89.

    UPDATE 26/10: Removed extra bar at end of port, fixed looping issues. Now, the port has the right loop length. Thanks to Brutapode89 for pointing this out!
    Tags: cave, dark, eastern, ghost house, ruins, temple, tense
    Rating: 5.0 (Votes: 1)
    Preview: Play SPC
    Download: Download - 30.08 KiB
    89 downloads
    Brutapode89
    Ah, parfait ! Je remonte la note à 5 ! Merci beaucoup #smrpg{y}
    Posted by: Brutapode89 - | Link
    Brutapode89
    Actually, I wanted say that the part between the 42th second & the 49th second must not been played two times, there's not that in the original.
    Posted by: Brutapode89 - | Link
    quietmason
    Originally posted by Brutapode89
    Oh! Excuse me but there's a problem to the 47th second. Please, can you hear well the original and fix it? Thanks.

    I listened to the original, and then mine, and I can’t figure out what you’re talking about. The only artistic choice I made at the loop point was transferring the middle register’s notes from the background instrument to the lead, which I thought was fine. I don’t know if you’re talking about an error relating to percussion, or if you could let me know what you mean specifically. Thanks!

    EDIT: I see what you're talking about. There's an extra bar around the loop. I'll fix it and reupload tonight. Thanks for pointing this out.
    Posted by:  quietmason - | Link
    Brutapode89
    Oh! Excuse me but there's a problem to the 47th second. Please, can you hear well the original and fix it? Thanks.
    Posted by: Brutapode89 - | Link

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