Tip: Try sketching out ideas for overworlds and levels. Even if they don't manage to fit into Lunar Magic completely, at least you have a base to work from, instead of doing it all from scratch.
This is a large 32x32 version of the Info Box sprite (B9), that will display a message when hit from below. Unlike the vanilla sprite however, this version can display messages from any level ($13BF format) with extra byte 1, and uses the extra bit to determine whether it shows message 1 or 2, instead of it's X position. You can also optionally make the Info Box vanish after being hit, or teleport Mario via the screen exit.
See the .asm file for customization options and usage notes.
Insert the Clipping.asm file into PIXI's "routines" folder before inserting the sprite. Credit goes to imamelia, lx5 and TheBiob for this routine.
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