Name: | Casio Mario World |
Author: | Wyatt |
Added: | |
Version History: | View |
Demo: | No |
Hall of Fame: | No |
Length: | 9 exit(s) |
Type: | Kaizo: Expert |
Description: | An extremely hard hack. Features an elaborate all-new soundtrack consisting entirely of non-video-game music. |
Tags: | asm bosses music |
Comments: | 74 (jump to comments) |
Rating: |
Download
684.69 KiB | 5,331 downloads
Comments (74)
It's worth describing the design. Everyone knows Casio is hard, but it's maybe not clear from watching others why that is. In most kaizo hacks, the creator has a trick in mind, tests to see if the trick is possible, and if it is, works to facilitate the player executing that trick. In Casio, the last step is inverted. The levels are designed to make the tricks as difficult as possible to execute and sometimes even to know what to do at all. For example, nothing lines up with a simple max jump or holding right. The obstacle will always be spiked off to prevent that from working, even if it's not an important part of the trick. Every movement must be carefully controlled. There is no free part. You may find this rewarding or punishing or some combination of the two, but that is the reality of this hack.
What brings Casio down in my estimation is what I will call That One Bullshit Part Syndrome for lack of a better term. Lexapro would be quite a fun challenge, if not for that one bullshit part with the disco shell crossing the gap. The final boss would be top tier if not for that one bullshit part of the giant spin slash having no cool off. The blue switch palace would - well that one maybe has a few bullshit parts.
With all that said, I appreciate a lot about Casio Mario World. For something that's essentially a mandatory playthrough for everyone on their kaizo hero's journey, you can do a lot worse. At the very least, you will experience a genuinely unique and inspired creative vision.
i will grind for a sub 18 at the end of the year. the only lvl i dont like is by fire ( the chomp lvl ) this was my speedrun killer. if u play this hack for your first time u will enjoy the 50 hour + grind top music !!!!! best boss fight ever!!!!!!!
My only gripe is that some levels take it too far, with the mechanics being very confusing and/or not very enjoyable to control (Lexapro and Over the Ice). Still, Casio is an easy recommendation if you know what you're getting into.
https://open.spotify.com/playlist/6M7I2U0fLeOrEgGfSk1EBW?si=01066e7af98c4cef
Btw, the soundtrack is really amazing!
Also this has like my favorite soundtrack of any hack
Extremely well made, extremely challenging, and (mostly) extremely fun. 5/5, great job, hope you continue to make more hacks.
I believe the music in this hack is from the album Replica, by Oneohtrix Point Never.
Use FLIPS instead of Lunar IPS.
Overall, I would say it was a positive experience to play through this so thank you for making this hack. (also, final boss too easy. Should have been a mini boss lel)
5/5
Overall, I find this hack very interesting and I'm glad it exists. It's not for most people, but I think the people who this is for will find it a good challenge and hopefully a solid time.
PS: Even I loved the boss fight
This looks far beyond what I personally consider bearable to play, but
I hated every second of it.
I mean, it's not like its a bad game. I can see the effort put into it. It, to me, doesnt feel right.
Yes, some of my difficulty playing it came from my own stupidity (like on the blue switch palace i kept trying to align with the gap to the left using the santa's platform insted of the rotating one)
but i have to say the game does its part on making it awful. Balancing on awful hitboxes; fighting gaps that must have just a couple of frames of window to win; some terrible flying block mechanics.... yes, also jank (eg: the red switch level if you jump too fast the blocks doesnt turn.. you will also fight some deceiving hitboxes with transition frames of the blocks).. Some questionable choices too (no checkpoints for the final level?! cmon)
Creativity is there, but it is sabotaged by the level design and repetition. Several instances of copy/paste setups that just dont add anything to the gimmick (edge of hitbox chuck bounces.. that hit-jump from the penguins.. just ride the bubble through several boo rings).
Just to mention the final boss.. while i dont think its as hard as something like kaizo 3 bowser, its not a great fight.. some of the movements are either too fast to react or the hitbox is too big for the player to stand a chance.. my best was about 18-19 hits without the exploit, and i believe its beatable with time and some luck. I only question how much effort worth to put into it?! (maybe in few years this will be a classic, like kaizo 3 bowser, and will totally worth.. not today tho)
Ok.. i know what i wrote doesnt tell much, and sounds just like every other hack.. but what really pisses me off is all of this feel like deliberate/conscious creation decisions.
Again. It all doesnt make the game bad.. maybe that was the goal?! i cant tell.
* Would probably rate it about 2/5, but im not rating because mods will probably call me out for rating abuse..
sounds nice and easy
edit: ive learned theres some cheese/exploit/phase skip.. how that works?
Ive already did it with saves/rewinds a few times, so i kinda know what to expect
for those who beat it legit:
is there anything i can do whenever she does this attack?
any trick? any strat?
i cant find a way around it... i cant jump above.. i cant run below.. i cant hide..
my only strat is press the rewind button.. which isnt really a valid strat
So how? just git gud?
I've actually only beaten this hack once. Some sections I beat more than once, and of course I tested every obstacle individually, but I only did a full RTA clear one time.
Also here's the music list since people keep asking for it:
(Welcome To Dinosaur Land) Oneohtrix Point Never - Cryo
(Overworld) Oneohtrix Point Never - Manifold
(Stage Clear) Chon - Wut The... (Poop)
Passion Pit - The Reeling
Oneohtrix Point Never - Sleep Dealer
Hiatus Kaiyote - By Fire
Oneohtrix Point Never - Child Soldier
The Field - Everyday
Oneohtrix Point Never - Power Of Persuasion
The Field - Over The Ice
Oneohtrix Point Never - Love In The Time Of Lexapro
Oneohtrix Point Never - Freaky Eyes
My entry was pure jank itself. (Thanks to cursed shell... sigh)
so I don't know if same can applies to this... :p
You know, ive spent around 10 hours playing crm kldc level just to clear 1 exit (i havent cleared the secret).. if that doesnt tell im very resistant to jank, nothing will
Anyway I think this was tested with RTA after all.
(Although assuming this may got took really large amount of tries... :p)
Also, Hi NaroGugul!
And throwing numbers around doesnt make anything more legit.
But im not fighting over this issue.. I myself released a hack before beating it (Joy of Kaizo 1.5 - Advanced/hard mode), which i eventually beat and updated where i thought was needed (its still a garbage hack).
I am just a little skeptical.. even considering myself somewhat skilled (or at least experienced) and with a shitload of patience too (sometimes), and very 'resilient' to jank (just look at my own janky hacks )from what ive seen it has way too many "flaws" to be 'accepted' after extensive playtesting (you can have a pretty good idea after over 70 hours of gameplay as you say)...
Again, granted i didnt tried too hard.
But if you really wanna prove me wrong, you dont need to figure out how to stream.. a hand cam video (with input display preferably) would suffice
As the playtester for this hack, I'll happily go and try and stream myself replaying this again for proof if you would like. (If I can figure out how to stream, anyways...). I also know for a fact Wyatt beat this himself multiple times 100% as well.
Do note that the last 2 levels (as Arobam mentioned in his post) took me close to 40 hours combined to beat. I'm not the greatest kaizo player out there, but I have a lot of patience. This hack is soul-crushingly difficult at times, and isn't for everyone. Truthfully, if I wasn't testing I would not have spent close to 80 hours playing this hack for RTA playing, because a lot of it was just past the threshold of my own playing ability. However, I know a certain niche will like this hack a lot, and I think that alone is worth playing this hack, to see if you will like it. I still stand by my review in my earlier post.
nah.. i havent finished the hack, but from what ive seen its far from kaizo hard.
Some setups are just "not ok" tho. I could have been doing it totally wrong tho. And granted i didnt spent 10s of hours trying
Meanwhile, ill fire some shots and call bs that the creator or playtester beat it legit .. not that it really matters, but i would really love to be proved wrong
The challenge is unique, very close to the Kaizo Mario World series sessions ... but, with some chocolate mechanics ... I give 5/5 for Creativity, 5/5 for the songs and unfortunately 3/5 for the justice that the hack does not offer how far I stopped !!!!
Doing a speedrun of this must be a big challenge (I wouldn't do it but I know there are some people who will take that)
5/5 Great work on this!
I dont like throwing the same stone people threw at me when i released my 1st hack, but i have to say i would love to see the creator playing (and beating) this hack.. not necessarely because of its difficulty.. but some setups are quite janky
I stopped at the Blue switch level (i took the right path)
Creative, but borderline unplayable
skeptical hippo is skeptical
The music really is something else. Bless you for introducing me to some amazing non-vgm artists, and porting these extremely challenging songs. I wish I could name a favorite song but they're all so good. The ones made out of TV commercial samples stood out to me.
Just watching Ldad playing through it and yep thats exactly what you had to do. I love this hack it's so creative and hard in a good way.
Every single level provides a new, unique, and creative twist on Kaizo norms, some of which feel like the types of setups you would see in a new T. Takemoto hack.
It's also worth mentioning that the OST is wonderful as well, and (as a result of being original) provides a completely unqiue atmosphere that only this hack alone shares.
It is entirely possible many who play this hack will never beat it (my final playtime clocked in around 70-80 hours for everything). However, those that stick with it will be heavily rewarded.
Wyatt did a great job with this, and even surprised me at some parts with custom ASM I was not expecting. Overall, fantastic.
5/5
The soundtrack is incredible, very strange and unique, but also really well made. It fits the hack very well, which is a sort of dream-like, almost surreal thing in its aesthetics and music (and not in a cheesy "abstract world" way, but a very genuine and interesting way). I strongly recommend playing this with headphones in so you can fully immerse in the strangeness.
I'll try to edit this and give a proper review if I'm able to beat the whole thing legit, which is unfortunately doubtful (perhaps I can watch someone who's more skillful than me beat it). Overall, preliminary thoughts are that this is a very interesting and creative work with an incredibly cool soundtrack.
@ skystarmania, you have to