|Description:||A tool used to insert custom music into Super Mario World. This tool is completely hardware compatible and is designed with ease-of-use in mind. This tool supports both songs made for Addmusic 4.05 as well as AddmusicM with minimal tweaking.
Please read the readme for more information.
(KevinM): added my "Better Pause" fix to prevent songs that use long notes/legato from breaking when pausing. Also removed Medic's pause fix from 1.0.7 since it's obsoleted by this change. Do note that a new SFX was added in slot $2C in $1DF9, make sure you don't change it!
(Lui): Fixes an issue with hardware timing after uploading SPC data
(Medic): This version fixes the bug where the music would break sometimes when pausing and unpausing **IMPORTANT NOTE: This adds a new freeRAM !FREERAM_FIX_PAUSE used in the asm\SNES\patch.asm which may need to be checked for conflicts** (removed in 1.0.8)
(Vitor): Added a fix for bank crossing issues on large SA-1 roms
(Medic): This version fixes the bug where AMK would break the credits music.
(KungFuFurby): This version alleviates some of the slowdown caused by higher tempos and/or frequent pitch bends.
(Medic): This version fixes the bug that caused random music to play after the P-switch timer ran out on accurate emulators while using the SA-1.
(HertzDevil): This version fixes the issue where certain error messages do not show up in the AddmusicK GUI, especially the one about missing sample groups.
|Tags:||addmusic amk brr brr samples inserter music sa-1 samples|
|Comments:||124 (jump to comments)|
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