Banner
Views: 864,151,986
Time:
19 users online: brickblock369, chickaDEE Magazine, danwaleby, deathenphetamine, DeeDee, Djief,  Eevee, Evernn, GangsterJerby, Golden Yoshi, IceFlameKilla,  JamesD28, Lumy, RainbowShell, RollingRigatonis, singlepat, TheScratchinator, Ultima, UltiMario - Guests: 53 - Bots: 137 Users: 47,844 (2,086 active)
Latest: Tokarev
Tip: Avoid "item babysitting". Do not force the player to drag P-Switches or springboards all around the level. This is not fun, nor does it make for interesting "puzzles".Not logged in.
Details for The Team Shell Hack
Super Mario World Hacks - The Team Shell Hack Show random
File Name: The Team Shell Hack
Added:
Authors: Jikurein, Team Shell, xamexer
Demo: No
Featured: No
Length: 38 exit(s)
Type: Kaizo: Light
Description: This is the official Team Shell hack! This is a collaboration of over 25 levels of shell action, each made by a talented member of Team Shell. We hope you have a wonderful time playing!

There are no secret exits in this hack, please check the README for more info!

Current ver, 2.4
Tags: collaboration, kaizo, kaizo light, shells
Rating: 5.0 (Votes: 7)
Download: Download - 967.58 KiB
956 downloads
Screenshots
Previous 
 Next
kistov
very nice hack.

does someone have the soundtrack which is used? espaccially the track of the overworld in space. that would be great, thanks.
Posted by: kistov - | Link
Kimota
Incredible hack, now one of my all time favorites. I'm very picky, and I found every level to be at least decent, but the vast majority good to excellent. Brakkie's Icebreaker is actually a perfect level (what is that beautiful song?). SchwartzSpace's Cycle Decomposition is another standout. There are too many great levels to shout them all out, but nice work, Team Shell!

I have two nitpicks in case there are any plans to release an update.

(1) Retry prompt is better than instant retry, especially for shell hacks when you want to rest your hands and process what you did wrong.

(2) The first message box says overworld movement saves the game, but apparently it doesn't save midways. It would be nice if it did or if you could manually bring up the prompt to do it.

That said, it's still an easy 5/5.
Posted by: Kimota - | Link
Briansey
Hello, what's the song used in the Overworld? Thanks! :)
Posted by: Briansey - | Link
Sykes
Hey guys great work!
Can u tell me the music from Frenetic Fortress?
Sounds like a castlevania song :D
Posted by: Sykes - | Link
katun24
Awesome hack, I loved the variety in custom gimmicks and the creativity in setups with these gimmicks, while keeping a consistent quality throughout the levels and staying true to the main theme of fast-paced shell levels. The overworld is the best I've seen in any kaizo hack. The hack as a whole feels well coordinated.

There is one major issue that I found to be present throughout the entire hack, but especially bothered me during the thwomp boss (alongside the moving background there which made me dizzy) - the lowered shell speed when you toss it during a turn-around (I'm not sure what the exact conditions are, but I assume this is the result of applying the 'easy mid-air patch' which is a part of the Item Release Bulk Patch). If you still plan on making any updates, please consider removing this feature, since mid-airs are not required in this hack at all, and I don't think the altered speed was required anywhere either.
Posted by: katun24 - | Link
PastaNoSauce
Along with Bunbun World 2, Comfort Zone, and Peachy Moat World, one of the best hacks of 2020. The greatest overworld made for a kaizo hack to date.


I'm no shell trick buff, but the progress of levels flowed so well that my comfort with shells increased substantially. Many of the levels are 2-3 star difficulty, and do not require much of a grind. The 4 star levels flow smoothly, with the notch of difficulty increased only a bit. A couple of the 4 star levels had a trick or two that were a bit awkward, but nothing controller smashing worthy.

The special world is reserved for the levels that would just wreck most 'kaizo casual' players. I'm glad they're optional, since I didn't enjoy them, but advanced kaizo players do need the extra challenge.

I hope this hack sets a precedent for the design of shell trick levels in future hacks.

My only suggestion is to have the instant retry screen, rather than instant spawn, as often times I need the time and kill screen to learn what I need to do. As well as needing that quick break for the hands, in order to avoid the rapid death spiral of hastily throwing Marios at an obstacle.
Posted by: PastaNoSauce - | Link
PlagueRatofDoom
Loving this hack! Beat every exit you can get to before the ShellTree level but, my god the second half of this level is brutal to me. Despite the multiple hours I've spent on this, I'm still no closer to even hitting the vine block and surviving.
Posted by: PlagueRatofDoom - | Link
Metballs
Amazing shell hack. Great job everyone!
Posted by: Metballs - | Link
HammerBrother
Originally posted by idol
Originally posted by HammerBrother

um bud it feels really shitty to shill your own work on someone elses collab hack to make the experience different from what they intended.


oops, apologies to the dev, didn’t know it’s rude.
Posted by: HammerBrother - | Link
idol
Originally posted by HammerBrother

um bud it feels really shitty to shill your own work on someone elses collab hack to make the experience different from what they intended.
Posted by:  idol - | Link
HammerBrother
Originally posted by somekaizoguy678
Originally posted by HammerBrother
The second level (SHELLTERED LIFE) is unbeatable, the very first obstacle, I think you're supposed to kick the first buzzy beetle, into the pipe, and as you move towards the right, the shell should bounce twice (hits the pipe, and the wall of the platform you've just jump off of) and you should land on it afterwards, the problem is the flying grey platform moves rightwards when it spawns so therefore there is no way of making it past that.


Several people have cleared this hack

I’m using ZMZ. Not sure if the hack behaves slightly differently on other emulators, after bouncing off the buzzy beetle, IDK what to do next, the red flying koopa is too low to get enough elevation to reach the koopa on the munchers.

EDIT: I realized you SHOULDN'T kick the shell on the first jump, you actually have to drop it against the pipe, and then kick it.
Posted by: HammerBrother - | Link
somekaizoguy678
Originally posted by HammerBrother
The second level (SHELLTERED LIFE) is unbeatable, the very first obstacle, I think you're supposed to kick the first buzzy beetle, into the pipe, and as you move towards the right, the shell should bounce twice (hits the pipe, and the wall of the platform you've just jump off of) and you should land on it afterwards, the problem is the flying grey platform moves rightwards when it spawns so therefore there is no way of making it past that.


Several people have cleared this hack
Posted by: somekaizoguy678 - | Link
HammerBrother
The second level (SHELLTERED LIFE) is unbeatable, the very first obstacle, I think you're supposed to kick the first buzzy beetle, into the pipe, and as you move towards the right, the shell should bounce twice (hits the pipe, and the wall of the platform you've just jump off of) and you should land on it afterwards, the problem is the flying grey platform moves rightwards when it spawns so therefore there is no way of making it past that.
Posted by: HammerBrother - | Link
HammerBrother
[deleted]
Posted by: HammerBrother - | Link
ageVerrly
Originally posted by quietmason
Originally posted by ageVerrly
Is it just custom asm or a weird glitch? Are you supposed to shelljump into springjump and let the red shell just fall down at the beginning? Does the red shell setup a glitch somehow?

It’s custom ASM! At the very beginning,
my advice would be to not let go of the spring. Hope this helps!


Oh wow. I did not see the forest for the trees. I even did the same thing after the midway. That is another thing I like about this hack though, you have to figure things out. There are very little indicators used, forcing the player to think about the setups (the first level already sets this theme very well!).

The one thing I had problems with was "Rio de concha". The level looks really nice but I could not see much because of the palette and background used. I keept dying without knowing why and decided to switch to the open OW mode to skip the level. I normally don't have this problem at all but here I just couldn't do it. I think the colors are just a little to bright . At least on my monitor.

Edit: Hint for players:
There is some patch on that makes doing midairs very easy. I wonder why...
Posted by: ageVerrly - | Link
quietmason
Originally posted by ageVerrly
Is it just custom asm or a weird glitch? Are you supposed to shelljump into springjump and let the red shell just fall down at the beginning? Does the red shell setup a glitch somehow?

It’s custom ASM! At the very beginning,
my advice would be to not let go of the spring. Hope this helps!
Posted by: quietmason - | Link
ageVerrly
Cool hack. Very fun and not overly difficult #smw{:TUP:}
The spring level (pipeline spring) was awesome! I wonder what is happening there? Is it just custom asm or a weird glitch? Are you supposed to shelljump into springjump and let the red shell just fall down at the beginning? Does the red shell setup a glitch somehow?
Like I said, awesome level but I need to understand.
Posted by: ageVerrly - | Link
anthonypasha
AWESOME GAME!!!!!!!!!!!
Posted by: anthonypasha - | Link
Jikurein
Originally posted by Lunming Gaming
amazing hack
but more bugs need fix it , pls


I can't fix the bugs if you don't tell me what they are #smrpg{:D}
Posted by: Jikurein - | Link
le4che
theres cutoff in Castle infinity in the background. theres a random square that shouldnt be there
Posted by: le4che - | Link
Noobtella
You guys did a great Job! Thanks!
Posted by: Noobtella - | Link
shaoshao
This is awesome!
Posted by: shaoshao - | Link
le4che
holy shit im gonna piss myself
Posted by: le4che - | Link
blackhart
Woo! Thanks for putting this together Jiku!
Posted by: blackhart - | Link
Lunming Gaming
amazing hack
but more bugs need fix it , pls
Posted by: Lunming Gaming - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy