Tip: If you place too many sprites on the same screen, it will slow the game down. You can use the SA-1 Pack to reduce this slowdown, allowing more sprites on screen if required.
It works well, but not in water (the thing that i was looking for), if you try to enter on the upper title, you just gonna active the pipe animation and traspass some of the upper pipe part
I tried avoid it by putting something that blocks the entrance, if you don't have a mushroom, you can still do that
That is just how pipes work in SMW, if you enter a pipe from a falling platform you'll actually clip through the top half of the pipe. There would be ways to fix that but this is what normally happens with all pipes.
It works well, but not in water (the thing that i was looking for), if you try to enter on the upper title, you just gonna active the pipe animation and traspass some of the upper pipe part
I tried avoid it by putting something that blocks the entrance, if you don't have a mushroom, you can still do that
Tested with: Lunar Magic 3.21, GPS 1.4.1, SA-1 1.32, Snes9x 1.60. Works as intended, so accepted. There was only a missed |!addr at line 53 but I fixed that.
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