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    Details for Super Mario Land - Ruins (Arrangement)
    SMW Music - Super Mario Land - Ruins (Arrangement) Link - Show random
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    File Name: Super Mario Land - Ruins (Arrangement)
    Added:
    Authors: Ezek.The Square Remixer
    Insert Size: 0x01C2 bytes
    Type: Song
    Sample Usage: None
    Source: Port
    Duration: 0:23
    Featured: No
    Description: Fits anything egypt like, Deserts, pyramids, abstract desert levels, Desertic ruins, That sort of thing.

    UPDATE: 11/22/2020 Some things have been optimized in the txt and all channels have the same duration for aram purposes.
    Tags: abstract, desert, ruins, temple
    Rating: 5.0 (Votes: 3)
    Preview: Play SPC
    Download: Download - 30.29 KiB
    129 downloads
    Griswold_Alpensturm
    #smw{:TUP:}#smw{:TUP:}#smw{:TUP:}
    Posted by: Griswold_Alpensturm - | Link
    brickblock369
    The white noise is a bit too loud, but it's only minor that it's not a rejectable offence.

    (Also lowered the volume to w145)
    Posted by:  brickblock369 - | Link
    Ezek.The Square Remixer
    Originally posted by Dark Mario Bros
    Originally posted by Ezek.The Square Remixer

    thanks!! I am ashamed to remember the port from 4 months ago, it was VEEEEEEEEEEEEERY bad.

    everyone starts somewhere tho, my first few ports aren't great either, i might even update some of them when I get back from hiatus


    Ye, my beginning was not good, the most pathetic thing is that I copy the output of tinymm and then copy the notes in the smw forest port of the music/originals addmusick folder, I do not even change the paronamic and vibrato, which in the end with the high tempo 70 made it sound like a buzz. I also saw some of your old ports and the one in the birabuto kingdom, why did you use @ 6 as bass and @ 14 as lead? But hey, that port is from 2014. I also plan to update the old SM64 stage boss port, but some timing issues and those chord notes (which are TORTURE to transcribe) make it a bit difficult for me.
    Posted by: Ezek.The Square Remixer - | Link
    Dark Mario Bros
    Originally posted by Ezek.The Square Remixer

    thanks!! I am ashamed to remember the port from 4 months ago, it was VEEEEEEEEEEEEERY bad.

    everyone starts somewhere tho, my first few ports aren't great either, i might even update some of them when I get back from hiatus
    Posted by: Dark Mario Bros - | Link
    Ezek.The Square Remixer
    Originally posted by brickblock369
    The mix overall feels balanced, IMO.

    How lucky the mix feels balanced. It's pretty hard to tell if it's balanced or unbalanced if you don't have headphones.
    Posted by: Ezek.The Square Remixer - | Link
    brickblock369
    The mix overall feels balanced, IMO.
    Posted by:  brickblock369 - | Link
    Ezek.The Square Remixer
    Originally posted by quietmason
    Porting without headphones #smrpg{:O}

    Sounds awesome though!


    lol yes, port without headphones is difficult because you don't really know if the mix is ​​good or not.
    And thanks for the kind comments.
    Posted by: Ezek.The Square Remixer - | Link
    quietmason
    Porting without headphones #smrpg{:O}

    Sounds awesome though!
    Posted by: quietmason - | Link
    Ezek.The Square Remixer
    Originally posted by Dark Mario Bros
    I think this is the best one yet, not to mention it really pulls out the desertic ruins vibe, keep up the good job #smw{:TUP:}


    thanks!! I am ashamed to remember the port from 4 months ago, it was VEEEEEEEEEEEEERY bad.
    Posted by: Ezek.The Square Remixer - | Link
    Dark Mario Bros
    I think this is the best one yet, not to mention it really pulls out the desertic ruins vibe, keep up the good job #smw{:TUP:}
    Posted by: Dark Mario Bros - | Link

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